Cub Scout Program Planning

Cub Scout Program Planning

Cub Scouts earn adventures that are specific to their grade and rank.  A specific number of adventures must be completed to earn the badge of rank for each grade level. Adventures may be earned in any order. Completion of adventures is how the aims of character, citizenship, leadership, and personal fitness are developed.

Volunteers have identified 12 common themes among the adventures. Some of the adventures may appear in more than one category. The purpose of the resources below is to assist with multi-rank den meetings and pack-level programming (e.g., campouts, pack meetings). 

Den leaders who have only a few youth in different ranks meeting at the same time may find themes and supplemental resources helpful. Den leaders should utilize BSA resources.

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Common Themes

Common Themes

Number of required rank advancements
Number of elective rank advancements
Lion
Tiger
Wolf
Bear
Webelos
Arrow of Light
Lion
Tiger
Wolf
Bear
Webelos /
Arrow of Light
 1 - Introduction to Cub Scouting (Bobcat Badge) 1 1 1 1 1   1*      
 2 - Citizenship  1 1* 1 1   1   1*      
 3 - Nature / Plants / Wildlife / Hiking / Conservation 1 2 1 1 1   1   1 1 2
 4 - Outdoors / Weather / Knots / Camping / Scouting skills       1* 2   2     1   1
 5 - Nutrition / Cooking 1 1 1*   1         1  
 6 - Safety / Health 1*   1*   1     1 1    
 7 - Art / Design     1 1       4* 1 3 4
 8 - Sports / Physical Fitness / Aquatics  1*   1*   1   1* 2 2 1 2
 9 - Games   1       1 2* 3* 1 2 1
10 - Home / Family / Faith   2 1 1 1 1 1 2* 1 1 2
11 - Character             1 1 2   2
12 - Science             1 2 3 4 3
       Additional Awards                      

*partial 

Detailed List of Common Themes

 

Lion
Tiger
Wolf
Bear
Webelos
Arrow of Light
Additional Awards
 1 - Introduction to Cub Scouting • Lion's Honor (R) • Bobcat Badge (R)
• Good Knights*
• Bobcat Badge (R) • Bobcat Badge (R) • Bobcat Badge (R) • Bobcat Badge (R)
• Scouting Adventure* (R)
 
 2 - Citizenship  • King of the Jungle (R)
• Animal Kingdom* (R)
• Pick My Path
• Team Tiger* (R)
• Good Knights*
• Council Fire (R) • Paws for Action (R)   • Building a Better World (R)  
 3 - Nature / Plants / Wildlife / Hiking / Conservation • Mountain Lion (R)
• Ready, Set, Grow
• My Tiger /  Backyard Jungle
• Tigers in the Wild (R)
• Paws on the Path (R) • Fun, Feathers and Ferns (R)
• A Bear Goes Fishing
• Webelos Walkabout (R)
• Into the Wild
• Into the Woods
• Into the Wild
• Into the Woods
World Conservation Award
 4 - Outdoors / Weather / Knots / Camping / Scouting skills       • Call of the Wild* (R)
• Finding Your Way
• Bear Claws (R)
• Bear Necessities (R)
• Castaway • Scouting Adventure* (R)
• Castaway
• Outdoor (R)
Outdoor Activity Award
Whittling Chip
SCOUTStrong Presidential Active Lifestyle Award Challenge
 5 - Nutrition / Cooking • Fun on the Run (R) • Tiger Bites (R) • Running with the Pack* (R) • Bear Picnic Basket • Cast Iron Chef (R)   SCOUTStrong Presidential Active Lifestyle Award Challenge
 6 - Safety / Health • Animal Kingdom* (R)
• Protect Yourself
• Safe and Smart
• Rolling Tigers*

• Protect Yourself
• Call of the Wild* (R)
• Germs Alive
• Protect Yourself
• Protect Yourself • First Responder (R)
• Protect Yourself
• Protect Yourself Emergency Preparedness
 7 - Art / Design   • Curiosity, Intrigue, and Magical Mysteries* 
• Stories in Shapes
• Howling at the Moon (R) • BALOO the Builder (R)
• Roaring Laughter
• Art Explosion
• Build It
• Art Explosion
• Build It
 
 8 - Sports / Physical Fitness / Aquatics  • Fun on the Run*
• On Your Mark*
• Rolling Tigers*
• Floats and Boats
• Running with the Pack* (R)
• Paws of Skill

• Spirit of the Water
• Salmon Run • Strong, Faster, Higher (R)
• Aquanaut
• Sports
• Aquanaut
• Sports
 
 9 - Games • On Your Mark*
• Rumble in the Jungle
• Games Tigers Play (R)
• Good Knights*
• Tiger Tag
• Tiger-iffic*
• Code of the Wolf
• Yo-Yo
• Marble Madness
• Grin and Bear It
• Yo-Yo
• Game Design
• Yo-Yo
• Game Design
• Yo-Yo
 
10 - Home / Family • I'll Do It Myself • Team Tiger* (R) • Adventures in Coins • Critter Care     San Jacinto Battleground Award
Texas Badge
10 - Faith   • Tiger Circles: Duty to God (R) • Duty To God Footsteps (R) • Fellowship and Duty to God (R) • Duty to God and You (R) • Duty to God in Action (R) Religious Emblems
11 - Character • Build It Up, Knock It Down   • Cubs Who Care   • Aware and Care • Aware and Care  
12 - Science • Gizmos and Gadgets • Curiosity, Intrigue, and Magical Mysteries* 
• Sky is the Limit
• Digging in the Past
• Air of the Wolf
• Forensics
• Super Science
• Earth Rocks
• Engineer
• Earth Rocks
• Engineer
STEM Nova Awards

(R) = required adventure    *partial

BSA dens are single-gender — all boys or all girls.

 

Why are single-gender dens recommended instead of a co-ed model? The leadership of the BSA determined that the best way to welcome girls to serve today’s families is to offer a unique model that builds on the proven benefits of our single-gender program, while also providing character and leadership opportunities for both boys and girls. (Source - Page 3
What if I only have one or two girls who are interested in joining? Keep recruiting – have the girls invite their friends. Packs will continue to have the option to combine grade levels to form a den as long as they are working on their respective ranks. For example, if you have two third-grade girls and two fourth-grade girls, you may combine into one single-gender den as long as they are working on their Bear and Webelos, respectively. (Source - Page 9)
Can separate boy and girl dens work on the same activity at the same time together? There is no set rule or guideline on this. If appropriate, this can be treated the same as two dens of the same gender working together. It will be up to the good judgment of leaders to decide what is best for their units. (Source - Page 8

 

 

Introduction to Cub Scouts

Supplemental Resources

 

Adventure

Rank

Type

Requirements*

Lion's Honor (.pdfdocx)


 
Required 1. Show the Cub Scout sign. Tell what it means.
2. Repeat the Cub Scout motto. Tell what it means.
3. Show the Cub Scout salute. Tell what it means.
4. Show teamwork and good sportsmanship by playing a game with your den.
5. Participate in an outing.
Bobcat Badge





(first badge)
The first rank that every Scout earns when entering the Cub Scouting program is the Bobcat rank (except for the Lions who work on the Lion's Honor Adventure).
1. Learn and say the Scout Oath, with help if needed
2. Learn and say the Scout Law, with help if needed.
3. Show the Cub Scout sign. Tell what it means. 
4. Show the Cub Scout handshake. Tell what it means. 
5. Say the Cub Scout motto. Tell what it means.
6. Give the Cub Scout salute. Tell what it means.
7. With your parent or guardian, complete the exercises in the booklet, How to Protect Your Children from Child Abuse.
Good Knights

Elective (P, DC) 1. Do the following:
    a. With your den or adult partner, say the Scout Law. Explain to your den one of the 12 points of the Law and why you think a knight would have the same behavior.
  b. If you have not already done so, make a code of conduct with your den that will describe how each person should act when you are all together. If your den has a code of conduct, discuss with your den the updates it might need. Vote on which actions should go in your den code of conduct.
2. Create a den shield and a personal shield.
3. Using recycled materials, design and build a small castle with your adult partner to display at the pack meeting.
4. Think of one physical challenge that could be part of an obstacle course. Then help your den design a Tiger knight obstacle course. With your adult partner, participate in the course.
5. Participate in a service project.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Citizenship

There are four aims of Scouting: citizenship, character, personal fitness, and leadership. Every rank has an advancement that focuses primarily on citizenship and patriotism.

Citizenship Field Trips

Service projects Animal Kingdom 4. Participate in a service project... (listed under Safety)
Duty to God / Team Tiger 4.  Help with a local service project ... (listed under Faith)
Good Knights 5.  Participate in a service project. (under Introduction to Cub Scouts)
Council Fire 2.  Participate in a service project ...
Paws for Action 4A. Do a cleanup project ...
Aware and Care 4G.  Participate in a service project that focuses on a specific disability.
Patriotism / Parade Council Fire 7.  Participate in a parade or assembly celebrating military veterans...
Paws for Action 4B. Participate in a patriotic community parade or other civic event ...
Flags King of the Jungle   Visit a Webelos den meeting ...
Council Fire 1. Participate in a flag ceremony...
Building a Better World 1.  Show how to properly display the flag in public, and help lead a flag ceremony...
Community Paws for Action 2B. Visit places of historical interest ...
Building a Better World 4.  Meet with a government or community leader...

 

Adventure

Area

Rank

Type

Requirements*

King of the Jungle (.pdf.docx)

Flag Required 1. Participate in a flag ceremony with your den.
2. Explain what it means to be a good citizen.
3. Explain what it means to be a leader.
Pick My Path
  Elective 1. Explain that choices have consequences.
2. Perform a Good Turn for another person.
3. Teach a game to another person. This requirement may be accomplished at home or at the outing.
Good Knights

Bobcat / Service / Game Elective (P*) (DC)
1. With your den or adult partner, say the Scout Law. Explain to your den one of the 12 points of the Law and why you think a knight would have the same behavior.
2. If you have not already done so, make a code of conduct with your den that will describe how each person should act when you are all together. If your den has a code of conduct, discuss with your den the updates it might need. Vote on which actions should go in your den code of conduct.
3. Create a den shield and a personal shield.
4. Using recycled materials, design and build a small castle with your adult partner to display at the pack meeting.
5. Think of one physical challenge that could be part of an obstacle course. Then help your den design a Tiger knight obstacle course. With your adult partner, participate in the course.
6. Show your understanding of knights' service to others by participating in a service project in your community.
Team Tiger

Team Family / Service Required
1. With your parent, guardian, or other caring adult, or with your den, talk about what it means to be part of a team. List some of the teams you are on (den, pack, family, class, etc.), and explain how you can help each one.
2. With your den, talk about your Tiger team. Then make a chart showing all the different ways team members can help the den. Volunteer to take your turn doing at least two different jobs, one of which is leading the Pledge of Allegiance.
3. With your family, talk about how family members each have a role in the family team. Then pick a job that you will do to help the team. Follow through by doing that job at least three times during the next three weeks.
4. With your den or family, participate as a team in a service project that helps our country or your community.
5. With your den, make a chart or picture showing how you and your teammates make a better team because you are alike in some ways but different in others.
Council Fire
(Duty to Country)

Community / Service Required
1. With your den or pack, participate in a flag ceremony, and learn how to properly care for and fold the flag.
2. Participate in a community service project with your pack, den, or family.
3. With your parent or guardian’s permission, talk to a military veteran, law enforcement officer, member of the fire department, or someone else approved by your den leader. Talk about his or her service to the community or country. After you have visited with the individual, write a short thank-you note.
4. Learn about the changes in your community, and create a project to show your den how the community has changed.
5. Select one issue in your community, and present to your den your ideas for a solution to the problem.
6. Work with your den to develop a den duty chart, and perform these tasks for one month.
7. Participate in an event such as a parade or assembly celebrating military veterans.
Paws for Action

Flag / Community service Required
1.  Learn about our nation’s flag. Display it at home for one month. Say the Pledge of Allegiance, and learn its meaning.
2. Do at least one of the following.
  A. Find out about two famous Americans. Share what you learned.
  B. Find out where places of historical interest are located in or near your community, town, or city. Go and visit one of them with your family or den.
3. Do at least two of the following:
  A. With your school or den, visit a local sheriff’s office, police station, or fire department OR talk with a fire safety officer or law enforcement officer visiting your school or den. Find out what skills the officers use to do their jobs. Ask questions that will help you learn how to stay safe.
  B. Make a list of emergency numbers and discuss with your family where the list should be kept. Show your family that you know how to call for help in an emergency. Talk with your family about people who could help you if a parent is not available.
  C. With your family, develop a plan to follow in case of an emergency, and practice the plan at least three times. Your family can determine the emergency, or you can develop several plans.
4. Do at least one of the following:
  A. Do a cleanup project that benefits your community.
  B. Participate in a patriotic community parade or other civic event that honors our country.
Building a Better World

Flag    Required
1. Explain the history of the United States flag. Show how to properly display the flag in public, and help lead a flag ceremony.
2. Learn about and describe your rights and duties as a citizen, and explain what it means to be loyal to your country.
3. Discuss in your Webelos den the term “rule of law,” and talk about how it applies to you in your everyday life.
4. Meet with a government or community leader, and learn about his or her role in your community. Discuss with the leader an important issue facing your community.
5. Show that you are an active leader by planning an activity for your den without your den leader’s help. Ask your den leader for approval first.
6. Do at least one of these:
  A. Learn about Scouting in another part of the world. With the help of your parent, guardian, or den leader, pick one country where Scouting exists, and research its Scouting program.
  B. Set up an exhibit at a pack meeting to share information about the World Friendship Fund.
  C. Under the supervision of your parent, guardian, or den leader, connect with a Scout in another country during an event such as Jamboree-on-the-Air or Jamboree-on-the-Internet or by other means
  D. Learn about energy use in your community and in other parts of the world.
  E.  Identify one energy problem in your community, and find out what has caused it.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Nature

Since 1910, conservation and environmental studies have been an integral part of the Boy Scouts of America. Through environmental explorations, Cub Scouts discover the natural world around them. 

Nature Field Trips

Garden Ready, Set, Grow 1.  Visit with an individual who can demonstrate different ways to garden and the basic skills needed to garden. 
Fishing Fun, Feathers and Ferns 2. Visit a fish hatchery...
A Bear Goes Fishing 4.  Go on a fishing adventure, and spend a minimum of one hour trying to catch a fish...
Museum Into the Wild 9.  Visit a museum of natural history, a nature center, or a zoo ...
Nature Center / zoo Rumble in the Jungle   Visit a nature preserve/zoo or somewhere animals can be observed.
Tigers in the Wild 7. Visit a nature center, zoo, or another outside place...
Fun, Feathers and Ferns 2. Visit a zoo, wildlife refuge, nature center, aviary, game preserve, local conservation area, wildlife rescue group, or fish hatchery...
Into the Woods 7.  Visit a nature center, nursery, tree farm, or park, and speak with someone knowledgeable about trees and plants that are native to your area...
  STEM: Nova Wild  4C. Visit an ecosystem near where you live.
  STEM: Nova Wild  5. Visit a place where you can observe wildlife. Examples include parks (national, state, and local), zoos, wetlands, nature preserves, and national forests.
  STEM: Down and Dirty  3. Visit an aquatic habitat near your home. Examples include a stream, river, lake, pond, ocean, and wetland (a marsh or swamp).

 

Adventure

Area

Rank

Type

Requirements*

Mountain Lion (.pdfdocx)

Hike Required
1. Gather the outdoor items you need to have with you when you go on an outdoor adventure, and understand how they are used. Also understand and commit to practicing the buddy system.
2. Learn what SAW (Stay, Answer, Whistle) means. Demonstrate what you can do to stay safe if you become separated from the group when you are outdoors.
3. Demonstrate an understanding of respect for animals and nature when participating in a learning hike.
Ready, Set, Grow
(.pdf, .docx)

Plants Elective
1. Visit with an individual who can demonstrate different ways to garden and the basic skills needed to garden.
2. Learn where the food we eat comes from.
3. Plant a small container garden.
My Tiger /  Backyard Jungle

Plants / Hike / Nature Elective
1. With your parent/guardian or other caring adult  (referred to in the handbook as "your adult partner"), go for a walk outside, and pick out two or more sights or sounds of "nature" around you. Discuss with your partner or den.
2. Take a 1-foot hike. Make a list of the living things you find on your 1-foot hike. Discuss these plants or animals with your parent/guardian, other caring adult, or your den.
3. Point out two different kinds of birds that live in your area. With your parent/guardian, other caring adult, or den, find out more about one of these birds.
4. Be helpful to nature by planting a plant, shrub, or tree. Learn more about the needs and growth of the item you've planted.
5. Build and hang a birdhouse.
Tigers in the Wild

Plants / Hike / Nature Required
1. With your parent, guardian, or other caring adult, name and collect the Cub Scout Six Essentials you need for a hike. Tell your den leader what you would need to add to your list to prepare for rain.
2. Go for a short hike with your den or family, and carry your own gear. Show you know how to get ready for this hike.
3. Do the following:
  A. Listen while your leader reads the Outdoor Code. Talk about how you can be clean in your outdoor manners.
  B. Listen while your leader reads the Leave No Trace Principles for Kids. Discuss why you should “Trash Your Trash.”
  C. Apply the Outdoor Code and Leave No Trace Principles for Kids on your Tiger den and pack outings. After one outing, share what you did to demonstrate the principles you discussed.
4. While on the hike, find three different kinds of plants, animals, or signs that animals have been on the trail. List what you saw in your Tiger Handbook.
5. Participate in an outdoor pack meeting or pack campfire. Sing a song or act out a skit with your Tiger den as part of the program.
6. Find two different trees and two different types of plants that grow in your area. Write their names in your Tiger Handbook.
7.  Visit a nature center, zoo, or another outside place with your family or den. Learn more about two animals, and write down two interesting things about them in your Tiger Handbook.
Paws on the Path

Animals - Birds / Hke Required
1. Show you are prepared to hike safely in any outdoor setting by putting together the Cub Scout Six Essentials to take along on your hike.
2. Tell what the buddy system is and why we always use it in Cub Scouting. Describe what you should do if you get separated from your group while hiking.
3. Choose the appropriate clothing to wear on your hike based on the expected weather.
4. Before hiking, recite the Outdoor Code and the Leave No Trace Principles for Kids with your leader. (This may be combined with requirement 3 of the Call of the Wild adventure.) After hiking, discuss how you showed respect for wildlife.
5. Go on a 1-mile hike with your den or family. Find two interesting things that you’ve never seen before and discuss with your den or family.
6. Name two birds, two insects, and/or two other animals that live in your area. Explain how you identified them.
7. Draw a map of an area near where you live using common map symbols. Show which direction is north on your map.
Fun, Feathers and Ferns

Animals / Hike / Plants / Nature Required
Complete Requirement 1 and three others.
1. While hiking or walking for one mile, identify six signs that any mammals, birds, insects, reptiles, or plants are living near the place where you choose to hike or walk.
2. Visit one of the following: zoo, wildlife refuge, nature center, aviary, game preserve, local conservation area, wildlife rescue group, or fish hatchery. Describe what you learned during your visit.
3. Name one animal that has become extinct in the last 100 years and one animal that is currently endangered. Explain what caused their declines.
4. Observe wildlife from a distance. Describe what you saw.
5. Use a magnifying glass to examine plants more closely. Describe what you saw through the magnifying glass that you could not see without it.
6. Learn about composting and how vegetable waste can be turned into fertilizer for plants.
7. Plant a vegetable or herb garden.
A Bear Goes Fishing

Animals - Fish Elective
Complete at least three of the following.
1. Discover and learn about three types of fish in your area. Draw a color picture of each fish, record what each one likes to eat, and describe what sort of habitat each one likes.
2. Learn about your local fishing regulations with your den leader or a parent or guardian. List three of the regulations you learn about and one reason each regulation exists.
3. Learn about fishing equipment, and make a simple fishing pole. Practice casting at a target.
4. Go on a fishing adventure, and spend a minimum of one hour trying to catch a fish. Put into practice the things you have learned about fish and fishing equipment.
Webelos Walkabout

Hike / Plants Required
1. Plan a hike or outdoor activity.
2. Assemble a first-aid kit suitable for your hike or activity.
3. Recite the Outdoor Code and the Leave No Trace Principles for Kids from memory. Talk about how you can demonstrate them on your Webelos adventures.
4. With your Webelos den or with a family member, hike 3 miles. Before your hike, plan and prepare a nutritious lunch or snack. Enjoy it on your hike, and clean up afterward.
5. Describe and identify from photos any poisonous plants and dangerous animals and insects you might encounter on your hike or activity.
6. Perform one of the following leadership roles during your hike: trail leader, first-aid leader, or lunch or snack leader.
Into the Wild

Animals    Elective
1. Collect and care for an “insect, amphibian, or reptile zoo.” You might have crickets, ants, grasshoppers, a lizard, or a toad (but be careful not to collect or move endangered species protected by federal or state law). Study them for a while and then let them go. Share your experience with your Webelos den.
2. Set up an aquarium or terrarium. Keep it for at least a month. Share your experience with your Webelos den by showing them photos or drawings of your project or by having them visit to see your project.
3. Watch for birds in your yard, neighborhood, or area for one week. Identify the birds you see, and write down where and when you saw them.
4. Learn about the bird flyways closest to your home. Find out which birds use these flyways.
5. Watch at least four wild creatures (reptiles, amphibians, arachnids, fish, insects, or mammals) in the wild. Describe the kind of place (forest, field, marsh, yard, or park) where you saw them. Tell what they were doing.
6. Identify an insect, reptile, bird, or other wild animal that is found only in your area of the country. Tell why it survives in your area.
7. Give examples of at least two of the following:
  A. A producer, a consumer, and a decomposer in the food chain of an ecosystem
  B. One way humans have changed the balance of nature
  C. How you can help protect the balance of nature
8. Learn about aquatic ecosystems and wetlands in your area. Talk with your Webelos den leader or family about the important role aquatic ecosystems and wetlands play in supporting life cycles of wildlife and humans, and list three ways you can help. Resources: WetlandsWildlife fact sheetsHouston Ecoregions: (Coastal MarshesGulf of MexicoEstuaries and Bays), Maps of Houston Wetlands
9. Do one of the following:
  A. Visit a museum of natural history, a nature center, or a zoo with your family, Webelos den, or pack. Tell what you saw.
  B. Create a video of a wild creature doing something interesting, and share it with your family and den.
Into the Woods

Plants  Elective (DC)
1. Identify two different groups of trees and the parts of a tree.
2. Identify four trees common to the area where you live. Tell whether they are native to your area. Tell how both wildlife and humans use them.
3. Identify four plants common to the area where you live. Tell which animals use them and for what purpose.
4. Develop a plan to care for and then plant at least one plant or tree, either indoors in a pot or outdoors. Tell how this plant or tree helps the environment in which it is planted and what the plant or tree will be used for.
5. Make a list of items in your home that are made from wood and share it with your den. Or with your den, take a walk and identify useful things made from wood.
6. Explain how the growth rings of a tree trunk tell its life story. Describe different types of tree bark and explain what the bark does for the tree.
7. Visit a nature center, nursery, tree farm, or park, and speak with someone knowledgeable about trees and plants that are native to your area. Explain how plants and trees are important to our ecosystem and how they improve our environment.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Outdoors

Outdoor Field Trips

Hiking Mountain Lion   Learning Hike...
My Tiger Jungle 1. Go for a walk outside...2. Take a 1-foot hike (listed under Nature)
Tigers in the Wild 2. Short hike...
Paws on the Path 5.  Hike one mile...(listed under Nature)
Fun, Feathers and Ferns 1. Hike one mile ...(listed under Nature)
Webelos Walkabout 4. Hike 3 miles...(listed under Nature)
    Outdoor Activity Award   Go on a 1-mile hike ... (listed under Awards)
Camping Tigers in the Wild 5. Participate in outdoor pack meeting or campfire
Call of the Wild 1. Attend a campout, outdoor activity, day camp or resident camp...
Howling at the Moon 3. Plan campfire program...4. Perform
Bear Necessities 1.  Attend campout, outdoor activity, day camp, or resident camp...
Outdoor 1. Participate in a campout... (also see #1, 2)

 

Adventure

Area

Rank

Type

Requirements*

Call of the Wild

Outdoor / Knots / Animals / Camping / Safety Required (P) (DC)
1. Attend one of the following:
  A. A pack or family campout
  B. An outdoor activity with your den or pack
  C. Day camp
  D. Resident camp
2. With your family or den, make a list of possible weather changes that could happen during your outing according to the time of year you are outside. Tell how you will be prepared for each one.
3. Do the following:
  A. Recite the Outdoor Code with your leader.
  B. Recite the Leave No Trace Principles for Kids with your leader. Talk about how these principles support the Outdoor Code.
  C. After your outdoor activity or campout, list the ways you demonstrated being careful with fire or other dangers.
4. Show or demonstrate what to do:
  A. In case of a natural disaster such as an earthquake or flood.
  B. To keep from spreading your germs.
5. Show how to tie an overhand knot and a square knot.
6. While on a den or family outing, identify four different types of animals you see or explain evidence of their presence. Tell how you identified them.
Finding Your Way

Map Elective
1. Do the following:
  A. Using a map of your city or town, locate where you live.
  B. Draw a map for a friend so he or she can locate your home, a park, a school, or other locations in your neighborhood. Use symbols to show parks, buildings, trees, and water. You can invent your own symbols. Be sure to include a key so your symbols can be identified.
2. Do the following:
  A. Identify what a compass rose is and where it is on the map.
  B. Use a compass to identify which direction is north. Show how to determine which way is south, east, and west.
3. Go on a scavenger hunt using a compass, and locate an object with a compass.
4. Using a map and compass, go on a hike or walk with your den or family.
Bear Claws

Pocket knife / Tools Required
1. Learn about three common designs of pocketknives.
2. Learn knife safety and earn your Whittling Chip.*
3. Do one of the following:
  A. Using a pocketknife, carve two items.
  B. With a pocketknife, safely perform each of these tasks:
    (1) Demonstrate how to cut a piece of rope, twine, or fishing line.
    (2) Open a sealed box without damaging the contents.
    (3) Open a can with the can opener tool on a pocketknife.
    (4) Remove and replace the screws on an object with the screwdriver tool on a pocketknife.
    (5) Open a letter.
Bear Necessities

Outdoor / Knots / Weather / Camping Required
1. While working on your Bear badge, attend one of the following:
  A. A daytime or overnight campout with your pack or family                                               
  B. An outdoor activity with your den or pack
  C. Day camp
  D. Resident camp
2. Make a list of items you should take along on the activity selected in requirement 1.
3. Make a list of equipment that the group should bring along in addition to each Scout’s personal gear for the activity selected in requirement 1.
4. Help set up a tent. Determine a good spot for the tent, and explain to your den leader why you picked it.
5. Demonstrate how to tie two half hitches and explain what the hitch is used for.
6. Learn how to read a thermometer and a barometer. Keep track of the temperature and barometric pressure readings and the actual weather at the same time every day for seven days. Complete the following requirements.
Outdoor

Outdoor / Weather / Knots / Nature / Camping Required (DC)
1. With the help of your den leader or family, plan and participate in a campout.
2. On arrival at the campout, with your den and den leader or family, determine where to set up your tent. Demonstrate knowledge of what makes a good tent site and what makes a bad one. Set up your tent without help from an adult.
3. Once your tents are set up, discuss with your den or family what actions you should take in the case of the following extreme weather events which could require you to evacuate:
  A. Severe rainstorm causing flooding
  B. Severe thunderstorm with lightning or tornadoes
  C. Fire, earthquake, or other disaster that will require evacuation. Discuss what you have done to minimize as much danger as possible.
4. Show how to tie a bowline. Explain when this knot should be used and why. Teach it to another Scout who is not a Webelos Scout.
5. Recite the Outdoor Code and the Leave No Trace Principles for Kids from memory. Talk about how you can demonstrate them while you are working on your Arrow of Light. After one outing, list the things you did to follow the Outdoor Code and Leave No Trace.
Option B:
1. With the help of your den leader or family, plan and participate in an outdoor activity.
2. Discuss with your den or family what actions you should take in the case of the following extreme weather events:
  A. Severe rainstorm causing flooding
  B. Severe thunderstorm with lightning or tornadoes
  C. Fire, earthquake, or other disaster that will require evacuation. Discuss what you have done to minimize as much danger as possible.
3. Show how to tie a bowline. Explain when this knot should be used and why. Teach it to another Scout who is not a Webelos Scout.
4. Recite the Outdoor Code and the Leave No Trace Principles for Kids from memory. Talk about how you can demonstrate them while you are working on your Arrow of Light. After one outing, list the things you did to follow the Outdoor Code and Leave No Trace.
Castaway

Outdoor

Elective (DC)
1. Complete A and your choice of B or C.
  A. On a campout or outdoor activity with your den or family, cook two different recipes that do not require pots and pans.
  B. With the help of an adult, demonstrate one way to light a fire without using matches.
  C. Using tree limbs or branches that have already fallen or been cut, build a shelter that will protect you overnight.
2. Do all of the following.
  A. Learn what items should be in an outdoor survival kit that you can carry in a small bag or box in a day pack. Assemble your own small survival kit, and explain to your den leader why the items you chose are important for survival.
  B. With your den, demonstrate two ways to treat drinking water to remove impurities.
  C. Discuss what to do if you become lost in the woods. Tell what the letters “S-T-O-P” stand for. Tell what the universal emergency signal is. Describe three ways to signal for help. Demonstrate one of them. Describe what you can do to help rescuers find you.
  D. Make a list of four qualities you think a leader should have in an emergency and why they are important to have. Pick two of them, and act them out for your den. Describe how each relates to a point of the Scout Law. Describe how working on this adventure gave you a better understanding of the Boy Scout motto.
Scouting Adventure

Scout Badge / Knots Required
1. Prepare yourself to become a Boy Scout by completing at least A–C below:
  A. Repeat from memory the Scout Oath, Scout Law, Scout motto, and Scout slogan. In your own words, explain their meanings to your den leader, parent, or guardian.
  B. Explain what Scout spirit is. Describe for your den leader, parent, or guardian some ways you have shown Scout spirit by conducting yourself according to the Scout Oath, Scout Law, Scout motto, and Scout slogan.
  C. Give the Boy Scout sign, salute, and handshake. Explain when to use each.
  D. Describe the First Class Scout badge, and tell what each part stands for. Explain the significance of the First Class Scout badge.
  E. Repeat from memory the Pledge of Allegiance. In your own words, explain its meaning.
2. Visit a Boy Scout troop meeting with your parent or guardian and, if possible, with your den members and leaders. After the meeting, do the following:
  A. Describe how the Scouts in the troop provide its leadership.
  B. Describe the four steps of Boy Scout advancement.
  C. Describe ranks in Boy Scouting and how they are earned.
  D. Describe what merit badges are and how they are earned.
3. Practice the patrol method in your den for one month by doing the following:
  A. Explain the patrol method. Describe the types of patrols that might be part of a Boy Scout troop.
  B. Hold an election to choose the patrol leader.
  C. Develop a patrol name and emblem (if your den does not already have one), as well as a patrol flag and yell. Explain how a patrol name, emblem, flag, and yell create patrol spirit.
  D. As a patrol, make plans to participate in a Boy Scout troop’s campout or other outdoor activity.
4. With your Webelos den leader, parent, or guardian, participate in a Boy Scout troop’s campout or other outdoor activity. Use the patrol method while on the outing.
5. Do the following:
  A. Show how to tie a square knot, two half hitches, and a taut-line hitch. Explain how each knot is used.
  B. Show the proper care of a rope by learning how to whip and fuse the ends of different kinds of rope.
6. Demonstrate your knowledge of the pocketknife safety rules and the pocketknife pledge. If you have not already done so, earn your Whittling Chip card.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Nutrition

Supplemental Resources

Adventure

Area

Rank

Type

Requirements*

Fun on the Run
(.pdfdocx)

Food / Exercise Required (P) 1. Learn and demonstrate three exercise you can do each day.
2. Have Lions make a nutritious snack for the den.
3. Understand the importance of rest.
4. Participate as a den in Jungle Field Day.
Tiger Bites

Food Required
1. With your parent, guardian, or other caring adult, or with your den, find out about good food choices and not-so-good choices. Identify three foods that you think would be good choices and three foods that would not be good choices.
2. Explain the importance of hand washing before a meal and cleanup after a meal. Then show how you would do each.
3. Show that you know the difference between a fruit and a vegetable. Eat one of each.
4. With your parent, guardian, or other caring adult, pick a job to help your family at mealtime. Do it for at least four meals.
5. Talk with your parent, guardian, or other caring adult about what foods you can eat with your fingers. Practice your manners when eating them.
6.  With your parent, guardian, or other caring adult, plan and make a good snack choice or other nutritious food to share with your den.
Running with the Pack
Food / Games / Sports  Required (P)
1. Play catch with someone in your den or family who is standing 5 steps away from you. Play until you can throw and catch successfully at this distance. Take a step back and see if you can improve your throwing and catching skills.
2. Practice balancing as you walk forward, backward, and sideways.
3. Practice flexibility and balance by doing a front roll, a back roll, and a frog stand.
4. Play a sport or game with your den or family, and show good sportsmanship.
5. Do at least two of the following: frog leap, inchworm walk, kangaroo hop, or crab walk.
6. Demonstrate what it means to eat a balanced diet by helping to plan a healthy menu for a meal for your den or family. Make a shopping list of the food used to prepare the meal.
Bear Picnic Basket

Food Elective
1. Create your own Bear cookbook using at least five recipes you might cook or prepare either on your own or with some adult help. Include at least one recipe each for breakfast, lunch, dinner, and a nutritious snack.
2. With a family member or den leader, prepare for cooking by explaining the importance of planning, tool selection, sanitation, and cooking safety.
3. Select and prepare two nutritious snacks for yourself, your family, or your den.
4. With the help of an adult, select a recipe to prepare in a kitchen for your den or your family. Help to select the needed ingredients, perhaps from a garden, grocery store, or farmers’ market. Cook and serve your planned meal. Clean up after the preparation and cooking.
5. With the help of an adult, select a recipe to prepare in the outdoors for your family or den. Help to select the needed ingredients, perhaps from a garden, grocery store, or farmers’ market. Cook and serve your planned meal. Clean up after the preparation and cooking.
Cast Iron Chef

Food Required
1. Plan a menu for a balanced meal for your den or family. Determine the budget for the meal. If possible, shop for the items on your menu. Stay within your budget.
2. Prepare a balanced meal for your den or family. If possible, use one of these methods for preparation of part of the meal: camp stove, Dutch oven, box oven, solar oven, open campfire, or charcoal grill. Demonstrate an understanding of food safety practices while preparing the meal.
3. Use tinder, kindling, and fuel wood to demonstrate how to build a fire in an appropriate outdoor location. If circumstances permit and there is no local restriction on fires, show how to safely light the fire, under the supervision of an adult. After allowing the fire to burn safely, safely extinguish the flames with minimal impact to the fire site.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Safety

 

Supplemental Resources

Safety / First Responder Field Trips

Animal Kingdom 1. Learn the role of someone who provides a service to your community.
Tiger: Safe and Smart 9. Visit an emergency responder station, or have an emergency responder visit you
Rolling Tigers 8. Visit police department to learn about bicycle-riding laws
Council Fire 3. Talk to a military veteran, law enforcement officer, member of the fire department...
Paws for Action 3A. Visit a local sheriff’s office, police station, or fire department... (under Citizenship )
Forensics 4A. Visit the sheriff’s office or police station. Find out how officers collect evidence. (under Science)
First Responder 8. Visit with a first responder or health-care professional.

 

Adventure

Area

Rank

Type

Requirements*

Animal Kingdom
(.pdf, .docx)

Home / Energy / Emergencies Required 1. Learn the role of someone who provides a service to your community.
2. Demonstrate you know what to do in an emergency.
3. Choose two energy saving projects to practice in your home for two weeks.
4. Participate in a Lion den family service project for others. (outing)
Safe and Smart

Safety Elective
1. Memorize your address, and say it to your den leader or your parent, guardian, or other caring adult.
2. Memorize an emergency contact’s phone number, and say it to your parent, guardian, or den leader.
3. Take the 911 safety quiz.
4. Show you can “Stop, Drop, and Roll.”
5. Show you know how to safely roll someone else in a blanket to put out a fire.
6. With your parent, guardian, or other caring adult, make a fire escape map of your home and explain it to family members and your den.
7. With your parent, guardian, or other caring adult, try a practice fire drill at home.
8. Find the smoke detectors in your home. With the help of your parent, guardian, or other caring adult, check the batteries.
9. Visit an emergency responder station, or have an emergency responder visit you.
Call of the Wild

Safety Required (P) (DC)
1. Attend one of the following:
  A. A pack or family campout
  B. An outdoor activity with your den or pack
  C. Day camp
  D. Resident camp
2. With your family or den, make a list of possible weather changes that could happen during your outing according to the time of year you are outside. Tell how you will be prepared for each one.
3. Do the following:
  A. Recite the Outdoor Code with your leader.
  B. Recite the Leave No Trace Principles for Kids with your leader. Talk about how these principles support the Outdoor Code.
  C. After your outdoor activity or campout, list the ways you demonstrated being careful with fire or other dangers.
4. Show or demonstrate what to do:
  A. In case of a natural disaster such as an earthquake or flood.
  B. To keep from spreading your germs.
5. Show how to tie an overhand knot and a square knot.
6. While on a den or family outing, identify four different types of animals you see or explain evidence of their presence. Tell how you identified them.
Germs Alive

Germs Elective 1. Wash your hands while singing the “germ song.”
2. Play Germ Magnet with your den or your family. Wash your hands afterward.
3. Conduct the sneeze demonstration.
4. Conduct the mucus demonstration with your den or family.
5. Grow a mold culture. At a den or pack meeting, show what formed.
6. Make a clean room chart, and do your chores for at least one week.
First Responder

First Aid Required (DC)
1. Explain what first aid is. Tell what you should do after an accident.
2. Show what to do for hurry cases of first aid: serious bleeding, heart attack or sudden cardiac arrest, stopped breathing, stroke, poisoning.
3. Show how to help a choking victim.
4. Show how to treat for shock.
5. Demonstrate how to treat at least five of the following:
  A. Cuts and scratches                                                                                                                                                        
  B. Burns and scalds
  C. Sunburn
  D. Blisters on the hand or foot
  E. Tick bites
  F. Bites and stings of other insects
  G. Venomous snakebites
  H. Nosebleed
  I.  Frostbite
6. Put together a simple home first-aid kit. Explain what you included and how to use each item correctly.
7. Create and practice an emergency readiness plan for your home or den meeting place.
8. Visit with a first responder or health-care professional.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Arts

Cub Scouts love to make and build things. 

 

Supplemental Resources

Arts Field Trips

Art gallery Stories in Shapes 1. Visit an art gallery or a museum, explore an art website, or library.
Art Explosion 1. Visit an art museum, gallery, or exhibit...
Historical Landmark Duty To God Footsteps 6. Visit a religious monument...(listed under Faith)
Paws for Action 2B. Visit a place of historical interest (listed under Citizenship)
Magic show Curiosity, Intrigue, and Magical Mysteries 1C.  Put on a magic show for an audience...
Pack meeting or campfire
 
Games Tigers Play 4. Make up a new game, and play it with members of your pack... (listed under Games)
Tigers in the Wild 5. Participate in an outdoor pack meeting or pack campout campfire. Sing a song and act out a skit with your Tiger den...(listed under Nature)
Howling at the Moon 3.  Rehearse a campfire program to present at a den meeting or pack program....
Council Fire 1. Participate in flag ceremony (listed under Citizenship)
Howling at the Moon 3. Plan and perform campfire program... 4. Perform your role for a pack program... (listed under Arts)
Roaring Laughter 6. Perform two run-ons at a pack meeting or campfire program....
  Grin and Bear It 2. Organize a carnival ...(listed under Games)
  Stronger, Faster, Higher 6. Lead younger Scouts in a fitness game or games as a gathering activity for a pack... (listed under Sports)
  Engineer 2C. Share engineering projects at pack meeting (listed under Science)
  Building a Better World 6b. Set up an exhibit at a pack meeting to share information about the World Friendship Fund. (listed under Citizenship)
  STEM: Fearful Symmetry  4. Visit a place where symmetry is important (such as an art exhibit, building site, or printer).

 

Adventure

Area

Rank

Type

Requirements*

Build It Up,
Knock It Down
(.pdf, .docx)

Arts & Design Elective
1. Discuss with other Lions things that can be built and things that can be knocked down.
2. Discuss with other Lions how they and their fellow Lions can be built up and knocked down, not just physically but also emotionally.
3. Build structures using available materials.
Curiosity, Intrigue, and Magical Mysteries
Arts & Design Magic / Science Elective  (P) (DC)
1. Do the following:
  A.  Learn a magic trick. Practice your magic trick so you can perform it in front of an audience.                  
  B.  Create an invitation to a magic show.
  C.  With your den or with your family, put on a magic show for an audience.
2.  Spell your name using sign language, and spell your name in Braille.
3.  Create a secret code. Share it with your family or den.
4.  With the other Scouts in your den or with your family, crack a code that you did not create. 
5. With the help of your parent, guardian, or other caring adult, conduct a science demonstration that shows how magic works and share what you learned from your science demonstration.
Stories in Shapes
Art Elective (DC) 1. Visit an art gallery or a museum, explore an art website, or visit your library.
2. Look closely at pictures of some art with your den or a family member
3. Decide what you like about the art, and share your ideas with the other Tigers.
4. Create a piece of art on paper, poster board, or canvas.
5. Draw or create an art piece using shapes.
6. Use tangrams to create shapes.
Howling at the Moon
Communicating Required
1. Show you can communicate in at least two different ways.
2. Work with your den or family to create an original skit.
3. Work together with your den or family to plan, prepare, and rehearse a campfire program to present at a den meeting or pack program.
4. Perform your role for a den meeting or pack program.
Roaring Laughter
Communicating / Theater Elective (DC)
1. Think about what makes you laugh. Write down three things that make you laugh.
2. Practice reading tongue twisters.
3. Create your own short story. Remove some nouns, verbs, adjectives, and adverbs from the story, leaving blanks. Without telling the story, have a friend insert his or her own nouns, verbs, adjectives, and adverbs in the story you created.
4. With a partner, play a game that makes you laugh.
5. Share at least two jokes with members of your den to make them laugh.
6.  Practice at least two run-ons with your den, and perform them at a pack meeting or campfire program.
Baloo the Builder
Tools Required (DC)
1. Discover which hand tools are the best ones to have in your toolbox. Learn the rules for using these tools safely. Practice with at least four of these tools before beginning a project.
2. Select, plan, and define the materials for the project you will complete in requirement 3.
3. Assemble your materials, and build one useful project and one fun project using wood.
4. Apply a finish to one of your projects.
Art Explosion
Art 

Elective (DC)
1. Visit an art museum, gallery, or exhibit. Discuss with an adult the art you saw. What did you like?
2. Create two self-portraits using two different techniques, such as drawing, painting, printmaking, sculpture, and computer illustration.
3. Do two of the following:
  A. Draw or paint an original picture outdoors, using the art materials of your choice.
  B. Use clay to sculpt a simple form.
  C. Create an object using clay that can be fired, baked in the oven, or air-dried.
  D. Create a freestanding sculpture or mobile using wood, metal,paper-mâché, or found or recycled objects.
  E. Make a display of origami or kirigami projects.
  F. Use a computer illustration or painting program to create a work of art.
  G. Create an original logo or design. Transfer the design onto a T-shirt, hat, or other object.
  H. Using a camera or other electronic device, take at least 10 photos of your family, a pet, or scenery. Use photo-editing software to crop, lighten or darken, and change some of the photos.
  I.  Create a comic strip with original characters. Include at least four panels to tell a story centered on one of the points of the Scout Law. Characters can be hand-drawn or computer-generated.
4. Choose one of the following methods to show your artwork:
  A. Create a hard-copy or digital portfolio of your projects. Share it with your family or members of your den or pack.
  B. Display your artwork in a pack, school, or community art show.
Build It
Tools

Elective (DC)
1. Learn about some basic tools and the proper use of each tool. Learn about and understand the need for safety when you work with tools.
2. With the guidance of your Webelos den leader, parent, or guardian, select a carpentry project and build it.
3. List the tools that you use safely as you build your project; create a list of materials needed to build your project. Put a checkmark next to the tools on your list that you used for the first time.
4. Learn about a construction career. With your Webelos den leader, parent, or guardian, visit a construction site, and interview someone working in a construction career.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Sports

There are four aims of Scouting: citizenship, character, personal fitness, and leadership. Sports are all about honesty, respect, fair play, and being physically fit. 

 

Supplemental Resources

Sports Field Trips

Sporting Events Games Tigers Play 5A. Visit a sporting event... (listed under Games)
Paws of Skill 7. Visit a sporting event...
Cubs Who Care 8. Attend an event where people with disabilities are participants or accommodations are made (listed under Character)
Aware and Care 4H. Participate in an activity with an organization whose members are disabled. (listed under Character)
Fitness Fun on the Run 4. Participate in Jungle Field Day...
On Your Mark 2. Participate in an obstacle course relay.
  Stronger, Faster, Higher 6. Lead younger Scouts in a fitness game or games...
Aquatics Floats and Boats 4. Show how to enter the water safely, blow your breath out under the water, and do a prone glide...
Spirit of the Water 5. Visit a local pool or public swimming area...
Salmon Run 2. Visit a local pool or swimming area. Go swimming or take a swimming lesson...
Aquanaut 4. Attempt the BSA swimmer test... 6. Learn and demonstrate two strokes... 9. paddle a canoe...
Biking Rolling Tigers 5.  Go on a bicycle hike wearing your safety equipment...

 

Adventure

Area

Rank

Type

Requirements*

Fun on the Run
(.pdfdocx)

Food / Exercise Required (P) 1. Learn and demonstrate three exercises you can do each day.
2. Have Lions make a nutritious snack for the den.
3. Understand the importance of rest.
4. Participate as a den in Jungle Field Day.
On Your Mark (.pdf, .docx)
Games Elective (P) 1. Participate in a game with your den.
2. Participate in an obstacle course relay.
3. Participate in a box derby race.
Rolling Tigers
Sports & Physical Fitness Elective
1. With your den or with your parent, guardian, or other caring adult, try on safety gear you should use while riding a bike. Show how to wear a bicycle helmet properly.
2. With your den or with your parent, guardian, or other caring adult, learn and demonstrate safety tips to follow when riding a bicycle.
3. Learn and demonstrate proper hand signals.
4. With your den or with your parent, guardian, or other caring adult, do a safety check on a bicycle.
5. With your den or family, go on a bicycle hike wearing your safety equipment. Follow the bicycling safety and traffic laws.
6. With your den or with your parent, guardian, or other caring adult, discuss two different types of bicycles and their uses.
7. Learn about a famous bicycle race or famous cyclist. Share what you learn with your den.
8. Visit your local or state police department to learn about bicycle riding laws.
9.  Identify two jobs that use bicycles and discuss how they are used.
Floats and Boats
Aquatics / Transportation - Boats / Conservation / Science Elective (DC)
1. With your den, say the SCOUT water safety chant.
2. With your den, talk about why it’s important to have a buddy and then play the buddy game.
3. Show how to safely help someone who needs assistance in the water, without having to enter the water yourself.
4. Show how to enter the water safely, blow your breath out under the water, and do a prone glide.
5. Identify five different types of boats.
6. Build a boat from recycled materials, and float it on the water.
7. Show that you can put on and fasten a life jacket correctly.
Paws of Skill
Sports Elective (DC)
1. Talk with your family or den about what it means to be physically fit. Share ideas of what you can do to stay in shape.
2. With your family or den, talk about why it is important to stretch before and after exercising. Demonstrate proper warm-up movements and stretches before and after each activity you do that involves action.
3. Select at least two physical fitness skills and practice them daily for two weeks. See if you can improve during that time.
4. With your family or your den, talk about what it means to be a member of a team. Working together, make a list of team sports, and talk about how the team works together to be successful. Choose one and play for 30 minutes.
5. With your den, develop an obstacle course that involves five different movements. Run the course two times and see if your time improves.
6. With your den, talk about sportsmanship and what it means to be a good sport while playing a game or a sport. Share with your den how you were a good sport or demonstrated good sportsmanship in requirement 4.
7. Visit a sporting event with your family or your den. Look for ways the team works together. Share your visit with your den.
Running with the Pack
Sports / Food  Required (P)
1. Play catch with someone in your den or family who is standing 5 steps away from you. Play until you can throw and catch successfully at this distance. Take a step back and see if you can improve your throwing and catching skills.
2. Practice balancing as you walk forward, backward, and sideways
3. Practice flexibility and balance by doing a front roll, a back roll, and a frog stand.
4. Play a sport or game with your den or family, and show good sportsmanship.
5. Do at least two of the following: frog leap, inchworm walk, kangaroo hop, or crab walk.
6. Demonstrate what it means to eat a balanced diet by helping to plan a healthy menu for a meal for your den or family. Make a shopping list of the food used to prepare the meal.
Spirit of the Water
Aquatics Elective
1. Discuss how the water in your community can become polluted.
2. Explain one way that you can help conserve water in your home.
3. Explain to your den leader why swimming is good exercise.
4. Explain the safety rules that you need to follow before participating in swimming or boating
5. Visit a local pool or public swimming area with your family or den. With qualified supervision, jump into water that is at least chest-high, and swim 25 feet or more.
Salmon Run
Aquatics Elective  
1. Explain the importance of response personnel or lifeguards in a swimming area. Tell how the buddy system works and why it is important
2. Visit a local pool or swimming area with your den or family. Go swimming or take a swimming lesson.
3. Explain the safety rules that you need to follow before participating in boating.
4. Identify the safety equipment needed when going boating.
5. Demonstrate correct rowing or paddling form. Explain how rowing and canoeing are good exercise.
6. Show how to do both a reach rescue and a throw rescue.
7. Demonstrate the front crawl swim stroke to your den or family.
8. Name the three swimming ability groups for the Boy Scouts of America.
9. Earn the BSA beginner swim classification.
Stronger, Faster, Higher
Sports Required
1. Understand and explain why you should warm up before exercising and cool down afterward. Demonstrate the proper way to warm up and cool down.
2. Do these activities and record your results: 20-yard dash, vertical jump, lifting a 5-pound weight, push-ups, curls, jumping rope.
3. Make an exercise plan that includes at least three physical activities. Carry out your plan for 30 days, and write down your progress each week.
4. Try a new sport that you have never tried before.
5. With your den, prepare a fitness course or series of games that includes jumping, avoiding obstacles, weight lifting, and running. Time yourself going through the course, and try to improve your time over a two-week period.
6. With adult guidance, help younger Scouts by leading them in a fitness game or games.
Aquanaut
Aquatics

Elective
1. State the safety precautions you need to take before doing any water activity.
2. Discuss the importance of learning the skills you need to know before going boating.
3. Explain the meaning of “order of rescue” and demonstrate the reach and throw rescue techniques from land.
4. Attempt the BSA swimmer test.
5. Demonstrate the precautions you must take before attempting to dive headfirst into the water, and attempt a front surface dive.
6. Learn and demonstrate two of the following strokes: crawl, sidestroke, breaststroke, or elementary backstroke.
7. Invite a current or former lifeguard, or member of a rescue squad, the U.S. Coast Guard, U.S. Navy, or other armed forces branch who has had swimming and rescue training to your den meeting. Find out what training and other experiences this person has had.
8. Demonstrate how to correctly fasten a life jacket that is the right size for you. Jump into water over your head. Swim 25 feet wearing the life jacket. Get out of the water, remove the life jacket, and hang it where it will dry.
9. If you are a qualified swimmer, select a paddle of the proper size, and paddle a canoe with an adult’s supervision.
Sports
Sports

Elective (DC)
1.  Show the signals used by officials in one of these sports: football, basketball, baseball, soccer, or hockey.
2. Participate in two sports, either as an individual or as part of a team.
3. Complete the following requirements:
  A. Explain what good sportsmanship means.
  B. Role-play a situation that demonstrates good sportsmanship.
  C. Give an example of a time when you experienced or saw someone showing good sportsmanship.                                            

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Games

Supplemental Resources

  • Games (coming soon)

Adventure

Area

Rank

Type

Requirements*

On Your Mark (.pdf, .docx)
Games Elective (P) 1. Participate in a game with your den.
2. Participate in an obstacle course relay.
3. Participate in a box derby race.
Rumble in the Jungle
(.pdf, .docx)
Games Elective
1. Play a game with rules; indicate an understanding of the rules and why it is important to follow the rules while playing the game.
2. Choose a jungle animal that you would like to be; describe the animal and why you chose it.
3. Participate in a parade with the other animals in your den. Communicate with other animals using your animal’s sounds, both as loudly as you can and as softly as you can.
Games Tigers Play
Games Required
1. Do the following:
  A. Play two initiative or team-building games with the members of your den.
  B. Listen carefully to your leader while the rules are being explained, and follow directions when playing
  C. At the end of the game, talk with the leader about what you learned when you played the game. Tell how you helped the den by playing your part.
2. Talk with your den or family about why good nutrition helps you to be strong and active. Bring a nutritious snack to a den meeting. Share why you picked it and what makes it a good snack choice.
3. Make up a game with the members of your den, and play it with den members. After playing the game, talk with your den about the experience.
4. Make up a new game, and play it with your family or members of your den or pack. Then talk with the group about the experience.
5. Do the following:
  A. Attend a sporting event with your den or family.
  B.  Before or after the event, talk with a coach or athlete about what it is like to participate in the sport. OR find out more about the sport and share what you have learned with your den or family members before or after the event.
Good Knights
Games / Bobcat / Service Elective (P, DC)
1. With your den or adult partner, say the Scout Law. Explain to your den one of the 12 points of the Law and why you think a knight would have the same behavior.
2. If you have not already done so, make a code of conduct with your den that will describe how each person should act when you are all together. If your den has a code of conduct, discuss with your den the updates it might need. Vote on which actions should go in your den code of conduct.
3. Create a den shield and a personal shield.
4. Using recycled materials, design and build a small castle with your adult partner to display at the pack meeting.
5. Think of one physical challenge that could be part of an obstacle course. Then help your den design a Tiger knight obstacle course. With your adult partner, participate in the course.
6. Show your understanding of knights' service to others by participating in a service project in your community.
Tiger Tag
Games Elective (DC)
1. Choose one active game you like, and tell your den about how to play and why you like this game.
2. Play two team or relay games with your den. Tell your parent, guardian, or other caring adult or the other Tigers what you liked best about each game.
3. Have your den choose a team or relay game that everyone can play, and play it at least twice.
4. With your parent, guardian, or other caring adult, select an active outside game that you could play with the members of your den. Talk with den members about the games suggested by all Tigers. With your den, decide on a game to play and play the game that your den has chosen. After the game, discuss with your den the meaning of being a good sport.
Tiger-iffic*
Games Elective
1. Play at least two different games by yourself; one may be a video game.
2. Play a board game or another inside game with one or more members of your den.
3. Play a problem-solving game with your den.
4. With your parent’s or guardian’s permission, do the following:
  A. Play a video game with family members or den members in a tournament.
  B. List at least three tips that would help someone who was learning how to play your favorite video game.
  C. Play an appropriate video game with a friend for 30 minutes.
5. With other members of your den, invent a game, OR change the rules of a game you know, and play the game.
6. Play a team game with your den.
Code of the Wolf
Games Elective (DC)
1.  Complete two of the following:
  A. With the members of your den or family, make a game with simple materials that requires math to keep score.
  B. Play a game of “Go Fish for 10s."
  C. Do five activities at home, at school, or in your den that use mathematics, and then explain to your den how you used everyday math.
  D. Make a rekenrek with two rows, and show your den leader or other adult how you would represent the numbers 4, 6, 9, and 14.
  E. Make a rain gauge or some other measuring device, and use it.
2. Complete one of the following:
  A. With other members of your den or family, identify three different types of shapes that you see in nature.
  B. With other members of your den or family, identify two shapes you can see in the construction of bridges.
  C. Select a single shape or figure. Observe the world around you for at least a week, and write down where you see this shape or figure and how it is used.
3. Complete one of the following:
  A. With your den, find something that comes with many small, colored items in one package. Count the number of items of each color in your package. Keep track of each color. Then:
    i.  Draw a graph showing the number of items of each color.
    ii. Determine what the most common color is.
    iii.  Compare your results to those of the other Scouts.
    iv. Predict how many items of each color you will find in one more package.                                                                                             
    v. Decide if your prediction was close.
  B. With your den or family, measure the height of everyone in the group and see who takes more steps to walk 100 feet.
  C. Have each member of your den shoot a basketball. Count the number of shots it takes for each Scout to sink five baskets. Make a graph that shows how successful your den was. Your graph should show each group that needed 5, 6 –10, 11–15, 16 –20, and more than 20 tries to sink their shots.
4. Complete one of the following:
  A. Use a secret code using numbers to send a message to one of your den members or your den leader. Have that person send a message back to you. Be sure you both use the same code.
  B. Send a message to another member of your den or your den leader using the pig pen code or another code that changes letters into special shapes.
  C. Practice using a code stick to create and decode a message.
Marble Madness
Games Elective
1. Discuss with your family or den the history of marbles, such as where and when the game began. Talk about the different sizes of marbles and what they are made of and used for.
2. Learn about three different marble games, and learn to play one of them. Learn how to keep score. Learn and follow the rules of the game. Play the game with your family, friends, or your den.
3. Learn four or five words that are used when talking about marbles. Tell what each of the words means and how it relates to playing marbles. Share this information with your den.
4. Complete one of the following:
  A. With your den or family, make a marble obstacle course or marble golf course. Share what you create. Invite everyone to go through your course.
  B. Create your own game using marbles, and design rules for playing the game. Share the game you created with your den, family, or friends. Explain the rules and how to play the game.
  C. With your den or family, create a marble race track. Have at least two lanes so you can race your favorite marbles against each other.
  D. Make a marble maze. 
5.  With the help of an adult, make a marble bag to hold marbles.
Grin and Bear It
Games Elective
1. Play a challenge game or initiative game with the members of your den. Take part in a reflection after the game.
2. Working with the members of your den, fand lead it at a special event.
3. Help younger Cub Scouts take part in one of the events at the Cub Scout carnival.
4. After the Cub Scout carnival, discuss with the members of your den and your den leader what went well, what could be done better, and how everyone worked together to make the event a success.
5. With your den, develop a thank-you cheer to recognize those who helped organize the Cub Scout carnival.
Game Design
Games

Elective (DC)
1. Decide on the elements for a game.
2. List at least five of the online safety rules that you put into practice while using the internet on your computer or smartphone. Skip this if your Cyber Chip is current.
3. Create your game.
4. Teach an adult or another Scout how to play your game.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Family

 

  

Family Field Trips

 
Critter Care 3A. Visit with a local veterinarian or an animal shelter caretaker...  

 

Adventure

Area

Rank

Type

Requirements*

I'll Do It Myself (.pdf, .docx)
Personal Care Elective 1. Make and use a “Lion bag” and hanger for personal Scouting gear.
2. Make a personal care checklist.
3. Practice tying shoelaces.
Team Tiger
Family responsibilities / Service Required (P)
1. With your parent, guardian, or  other caring adult, or with your den, talk about what it means to be part of a team. List some of the teams you are on (den, pack, family, class, etc.), and explain how you can help each one.
2. With your den, talk about your Tiger team. Then make a chart showing all the different ways team members can help the den. Volunteer to take your turn doing at least two different jobs, one of which is leading the Pledge of Allegiance.
3. With your family, talk about how family members each have a role in the family team. Then pick a job that you will do to help the team. Follow through by doing that job at least three times during the next three weeks.
4. With your den or family, participate as a team in a service project that helps our country or your community.
5. With your den, make a chart or picture showing how you and your teammates make a better team because you are alike in some ways but different in others.
Adventures in Coins
Money Elective
1. Identify different parts of a coin.
2. Find the mint mark on a coin. Identify the mint where the coin was made and the year it was made.
3. Choose a coin that interests you, and make a coin rubbing. List information next to the coin detailing the pictures on it, the year it was made, and the mint where it was made.
4. Play a game or create a game board with your den or family where you can practice adding and subtracting coins.
5. Play a coin game.
6. Create a balance scale.
7. Do a coin-weight investigation.
Critter Care
Pets  Elective
1. Do one of the following:
  A. If you have a pet, make a list of tasks that you did to take care of the pet for two weeks.
  B. If you do not have a pet, research one that you would like to have and prepare a report about the care it needs.
2. Complete one of the following:
  A.   Make a poster or a PowerPoint presentation about your pet or a pet that you would like to own. Share the poster or presentation with your den, pack, or family.
  B. Make a poster or PowerPoint presentation explaining three ways that animals can help people. Share the poster or presentation with your den, pack, or family.     
3. Complete at least one of the following and share with your den, pack, or family:
  A. Visit with a local veterinarian or an animal shelter caretaker. Find out what types of animals he or she might see on a regular basis and the types of care he or she gives to them.
  B. Learn about careers that involve the care of animals. What education, training, and experience are required?       

Faith

Faith Field Trip

Duty To God Footsteps 6. Visit religious monument or site

 

Adventure

Area

Rank

Type

Requirements*

Tiger Circles: Duty to God
Faith Required
Complete 1 or 2 plus two others:
1.  Discuss with your parent, guardian, den leader, or other caring adult what it means to do your duty to God. Tell how you do your duty to God in your daily life.
2.  With a family member, attend a religious service or other activity that shows how your family expresses reverence for God.
3. Earn the religious emblem of your faith that is appropriate for your age or grade.
4. Help with a local service project and talk with your den or family about how helping others is part of our duty to God.
5.  With the approval of your parent/guardian, den leader, or other caring adult, think of and then carry out an act of kindness or respect that you think shows duty to God.
Duty To God Footsteps
Faith Required
Complete 1 or 2 plus two others:
1. Discuss with your parent, guardian, den leader, or other caring adult what it means to do your duty to God. Tell how you do your duty to God in your daily life.
2. Earn the religious emblem of your faith that is appropriate for your age, if you have not already done so.
3. Offer a prayer, meditation, or reflection with your family, den, or pack.
4. Read a story about people or groups of people who came to America to enjoy religious freedom.
5. Learn and sing a song that could be sung in reverence before or after meals or one that gives encouragement, reminds you how to show reverence, or demonstrates your duty to God.
6. Visit a religious monument or site where people might show reverence. Create a visual display of your visit with your den or your family, and show how it made you feel reverent or helped you better understand your duty to God.
Fellowship and Duty to God
Faith Required
1. Discuss with your parent, guardian, den leader, or other caring adult what it means to do your duty to God. Tell how you do your duty to God in your daily life.
2. Complete at least one of the following:
  A. Identify a person whose faith you admire, and discuss this person with your family.
  B. With a family member, provide service to a place of worship or a spiritual community, school, or community organization that puts into practice your ideals of duty to God and strengthens your fellowship with others.
3. Complete at least one of the following:
  A. Earn the religious emblem of your faith that is appropriate for your age, if you have not already done so.
  B. Make a list of things you can do to practice your duty to God as you are taught in your home or place of worship or spiritual community. Select two of the items and practice them for two weeks.
Duty to God and You 
Faith Required
1. Discuss with your parent, guardian, den leader, or other caring adult what it means to do your duty to God. Tell how you do your duty to God in your daily life.
2. Earn the religious emblem of your faith that is appropriate for your age, if you have not done so already.
3. Discuss with your family, family’s faith leader, or other trusted adult how planning and participating in a service of worship or reflection helps you live your duty to God.
4. List one thing that will bring you closer to doing your duty to God, and practice it for one month. Write down what you will do each day to remind you.
Duty to God in Action
Faith Required
1.  Discuss with your parent, guardian, den leader, or other caring adult what it means to do your duty to God. Tell how you do your duty to God in your daily life.
2. Under the direction of your parent, guardian, or religious or spiritual leader, do an act of service for someone in your family, neighborhood, or community. Talk about your service with your family. Tell your family how it related to doing your duty to God.
3. Earn the religious emblem of your faith that is appropriate for your age, if you have not done so already.
4. With your parent, guardian, or religious or spiritual leader, discuss and make a plan to do two things you think will help you better do your duty to God. Do these things for a month.
5. Discuss with your family how the Scout Oath and Scout Law relate to your beliefs about duty to God.
6. For at least a month, pray or reverently meditate each day as taught by your family or faith community.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Character

 

Supplemental Resources

Character Field Trips

Cubs Who Care 8. Attend an event where people with disabilities are participants or where accommodations are made a part of the event...
Aware and Care 4H. Participate in an activity with an organization whose members are disabled.

 

Adventure

Area

Rank

Type

Requirements*

Build It Up,
Knock It Down

(.pdf, .docx)

  Elective
1. Discuss with other Lions things that can be built and things that can be knocked down.
2. Discuss with other Lions how they and their fellow Lions can be built up and knocked down, not just physically but also emotionally.
3. Build structures using available materials.
Cubs Who Care
  Elective (DC)
1. With other members of your den, try using a wheelchair or crutches, and reflect on the process.
2. Learn about a sport that has been adapted so that people in wheelchairs or with some other physical disability can play, and tell your den about it.
3. Learn about “invisible” disabilities. Take part in an activity that develops an understanding of invisible disabilities.
4. With your den, try doing three of the following things while wearing gloves or mittens:
  A. Tying your shoes
  B. Using a fork to pick up food
  C. Playing a card game
  D. Playing a video game
  E. Playing checkers or another board game
  F.  Blowing bubbles
5. Paint a picture two different ways: Paint it once the way you usually would paint it and then again by using a blindfold. Discuss with your den the ways the process was different.
6. Use American Sign Language to communicate either a simple sentence or at least four points of the Scout Law.
7. Learn about someone famous who has or had a disability, and share that person’s story with your den or family.
8. Attend an event where people with disabilities are participants or where accommodations for people with disabilities are made a part of the event.
Aware and Care
 

Elective (DC)
1. Develop an awareness of the challenges of the blind or visually impaired through participation in an activity that simulates blindness or visual impairment. Alternatively, participate in an activity that simulates the challenges of being deaf or hard of hearing.
2. Engage in an activity that simulates mobility impairment. Alternatively, take part in an activity that simulates dexterity impairment.
3. With your den, participate in an activity that focuses on the acceptance of differences in general.
4. Do two of the following:
  A. Do a Good Turn for residents at a skilled nursing facility or retirement community.
  B. Invite an individual with a disability to visit your den, and discuss what activities he or she currently finds challenging or found challenging in the past
  C. Attend a disabilities event such as a Special Olympics competition, an adaptive sports event, a performance with sign language interpretation, or an activity with service dogs. Tell your den what you thought about the experience.
  D. Talk to someone who works with people who have disabilities. Ask what that person does and how he or she helps people with disabilities.
  E. Using American Sign Language, sign the Scout Oath.
  F. With the help of an adult, contact a service dog organization, and learn the entire process from pup training to assignment to a client.
  G. Participate in a service project that focuses on a specific disability.
  H. Participate in an activity with an organization whose members are disabled.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Science

 

Supplemental Resources

Science Field Trips

Sky is the Limit 8. Visit planetarium, observatory, science museum or astronomy club, or college or high school astronomy teacher...
Engineer 2C. Share engineering projects at pack meeting.
STEM: Science Everywhere  4. Visit a science place (e.g., zoo, aquarium, water treatment plant, observatory, science museum, weather station, fish hatchery)...
STEM: Down and Dirty 4. Visit an earth science place (e.g., cave, quarry or mine, geology museum or gem or geology section of a museum, gem and mineral show, university geology department, TV or radio station meteorology department, weather station, volcano or volcano research station)...
STEM: Out of this World  4A. Visit a space science place (e..g, observatory, planetarium, air and space museum, star lab, astronomy club, NASA)...
STEM: Uncovering the Past  5. Visit an excavation place (e.g., museum, dig site, historical society)
STEM: Tech Talk 4. Visit a technology place (e.g., amusement park, police or fire station, radio or television station, newspaper office, factory or store)...
STEM: Swing!  4A. Visit a place that uses levers (e.g., playground, carpentry shop, construction site, restaurant kitchen)...
STEM: Up and Away  4A. Visit an iFLY Indoor Skydiving wind tunnel facility or other BSA approved indoor skydiving wind tunnel and participate in a STEM Education program.
STEM: Up and Away  4B. Visit an observatory, research facility, or a museum that highlights flight, aviation, or space.

Adventure

Area

Rank

Type

Requirements*

Gizmos and Gadgets
(.pdf.docx)
Science Elective 1. Explore properties of motion.
2. Explore properties of force.
3. Use household materials to create a useful object.
Curiosity, Intrigue, and Magical Mysteries
Science / Magic / Communication Elective (DC)
1. Do the following
  A.  Learn a magic trick. Practice your magic trick so you can perform it in front of an audience
  B.  Create an invitation to a magic show.
  C.  With your den or with your family, put on a magic show for an audience.
2.  Spell your name using sign language, and spell your name in Braille.
3.  Create a secret code. Share it with your family or den.
4.  With the other Scouts in your den or with your family, crack a code that you did not create.
5. With the help of your parent, guardian, or other caring adult, conduct a science demonstration that shows how magic works and share what you learned from your science demonstration.
Sky is the Limit
Space Elective
1. With your den or with your parent, guardian, or other caring adult, go outside to observe the night sky. Talk about objects you see or might see.
2. Look at a distant object through a telescope or binoculars. Show how to focus the device you chose.
3. Find out about two astronauts who were Scouts when they were younger. Share what you learned with your den.
4. Observe in the sky or select from a book, chart, computer, or electronic device two constellations that are easy to see in the night sky. With your parent, guardian, or other caring adult, find out the names of the stars that make up the constellation and how the constellation got its name. Share what you found with your den.
5. Draw and name your own constellation. Share your constellation with your den.
6. Create a homemade model of a constellation.
7. Find out about two different jobs related to astronomy. Share this information with your den.
8. With your den or family, visit a planetarium, observatory, science museum, astronomy club, or college or high school astronomy teacher. Before you go, write down questions you might want to ask. Share what you learned.
Digging in the Past
Dinosaurs Elective
1. Play a game that demonstrates your knowledge of dinosaurs, such as a dinosaur match game.
2. Create an imaginary dinosaur. Share with your den its name, what it eats, and where it lives.
3. Complete one of the following:
  A.  Make a fossil cast.
  B. Make a dinosaur dig. Be a paleontologist, and dig through a dinosaur dig made by another member of your den. Show and explain the ways a paleontologist works carefully during a dig.
4. Make edible fossil layers. Explain how this snack is a good model for the formation of fossils.
Air of the Wolf
Science Elective (DC)
1. Conduct two of the following investigations to see how air affects different objects:
  A. Make a paper airplane and fly it five times. Try to make it fly farther by altering its shape. Fly it at least five more times to see if your changes were effective.
  B. Make a balloon-powered sled or a balloon-powered boat. Test your sled or boat with larger and smaller balloons.
  C. Bounce a basketball that doesn’t have enough air in it. Then bounce it when it has the right amount of air in it. Do each one 10 times. Describe how the ball bounces differently when the amount of air changes.
  D. Roll a tire or ball that doesn’t have enough air in it, and then roll it again with the right amount of air. Describe differences in how they move.
2. Complete two of the following:
  A. With other members of your den, go outside and record the sounds you hear. Identify which of these sounds is the result of moving air.
  B. Create a musical wind instrument, and play it as part of a den band.
  C. With an adult, conduct an investigation on how speed can affect sound.
  D. Make a kite using household materials. With your den or family, explain the rules for safely flying kites. Fly your kite.
  E. With your family, den, or pack, participate in a kite derby, space derby, or rain gutter regatta. Explain how air helps the vehicle move.
Forensics
Forensics Elective
1. Talk with your family or den about forensics and how it is used to help solve crimes.
2. Take your fingerprints and learn how to analyze them.
3. Complete one of the following:
  A.   Learn about chromatography and how it is used in solving crimes. Do an investigation using different types of black, felt-tip markers. Share your results with your den.
  B. Do an analysis of four different substances: salt, sugar, baking soda, and cornstarch.
4. Complete one of the following:
  A. Visit the sheriff’s office or police station in your town. Find out how officers collect evidence.*
  B. Learn about the different jobs available in forensic science. Choose two, and find out what is required to work in those jobs. Share what you learn with your den.
  C. Learn how animals are used to gather important evidence. Talk about your findings with your den. * Note that this may be done during the same visit as “Paws for Action” requirement 3A.
Super Science
Science Elective (DC)
1. Make static electricity by rubbing a balloon or a plastic or rubber comb against another material, such as a fleece blanket or wool sweater. Explain what you learned.
2. Conduct one other static electricity investigation. Explain what you learned.
3. Do a sink-or-float investigation. Explain what you learned.
4. Do a color-morphing investigation. Explain what you learned.
5. Do a color-layering investigation. Explain what you learned.
Earth Rocks
Geology

Elective
1. Do the following:
  A. Explain the meaning of the word “geology.”
  B. Explain why this kind of science is an important part of your world.
2. Look for different kinds of rocks or minerals while on a rock hunt with your family or your den.
3. Do the following:
  A. Identify the rocks you see on your rock hunt. Use the information in your handbook to determine which types of rocks you have collected.
  B. With a magnifying glass, take a closer look at your collection. Determine any differences between your specimens.
  C. Share what you see with your family or den.
4. Do the following:
  A. With your family or den, make a mineral test kit, and test minerals according to the Mohs scale of mineral hardness.
  B. Record the results in your handbook.
5. Identify on a map of your state some geological features in your area.
6. Do the following:
  A. Identify some of the geological building materials used in building your home.
  B. Identify some of the geological materials used around your community.
Engineer
Engineering

Elective (DC)
1. Pick one type of engineer. With the help of the internet, your local library, or an engineer, discover three things that describe what that engineer does. (To use the internet, be sure that you have a current Cyber Chip or that you have permission from your Webelos den leader, parent, or guardian.) Share your findings with your Webelos den.
2. Learn to follow engineering design principles by doing the following:
  A. Examine a set of blueprints or specifications. Using these as a model, prepare your own set of blueprints or specifications to design a project.
  B. Using the blueprints or specifications from your own design, complete your project. Your project may be something useful or something fun.
  C. Share your project with others at a den or pack meeting.
3. Explore other fields of engineering and how they have helped form our past, present, and future.
4. Pick and do two projects using the engineering skills you have learned. Share your projects with your den, and also exhibit them at a pack meeting.

DC: offered at many day camps    P: partial – fits several categories      *The official source of requirements can be found in the Cub Scout Handbooks or Scoutbook.

Additional Awards

Award

Rank

 

 

Cyber Chip





Cub Scouts earn Cyber Chip annually. The purpose is to help families and volunteers keep youth safe while online. 
  • Grade 1-3 Requirements
  • Grade 4-5 Requirements

Outdoor Activity Award 

  Cub Scouts in 1st - 5th grade can earn the Outdoor Activity Award in each of the program years as long as the requirements are completed each year. The purpose is to encourage Cub Scouts to become active in the outdoors.
Complete My Tiger (Backyard Jungle) Adventure and four of the 14 outdoor activities.    
Complete Paws on the Path adventure and five of the 14 outdoor activities.

Show you are prepared to hike safely in any outdoor setting by putting together the Cub Scout Six Essentials to take along on your hike.
Tell what the buddy system is and why we always use it in Cub Scouting. Describe what you should do if you get separated from your group while hiking.
Choose the appropriate clothing to wear on your hike based on the expected weather.
Before hiking, recite the Outdoor Code and the Leave No Trace Principles for Kids with your leader. (This may be combined with requirement 3 of the Call of the Wild adventure.)After hiking, discuss how you showed respect for wildlife.
Go on a 1-mile hike with your den or family. Find two interesting things that you’ve never seen before and discuss with your den or family.
Name two birds, two insects, and/or two other animals that live in your area. Explain how you identified them.
Draw a map of an area near where you live using common map symbols. Show which direction is north on your map.

Complete Bear Necessities Adventure and six of the 14 outdoor activities.
​​
Complete Webelos Walkabout adventure and seven of the 14 outdoor activities.

World Conservation Award

  Cub Scouts in 2nd - 5th grade can earn the World Conservation Award. The purpose is to encourage all youth members to think globally and act locally to preserve and improve our environment. Scouts work on specific advancements and complete a conservation project work.
1. Earn the Paws on the Path adventure.
3. Complete requirements 1 and 2 from the Spirit of the Water Adventure.
4. Participate in a den or pack conservation project in addition to the above.
1. Earn the Fur, Feathers, and Ferns adventure.
2. Earn either the A Bear Goes Fishing or Critter Care adventure.
3. Complete requirement 3 from the Baloo the Builder adventure by constructing a bird feeder or birdhouse as one of the options.
4. Participate in a den or pack conservation project in addition to the above.
1. Earn the Building a Better World Adventure.
2. Earn the Into the Wild Adventure.
3. Earn the Into the Woods Adventure.
4. Earn the Earth Rocks Adventure.
6. Participate in a den or pack conservation project in addition to the above.

STEM Nova Awards




Cub Scouts in 2nd - 5th grade can work on STEM Nova Awards. The purpose is to encourage the natural curiosity of youth members and their sense of wonder about these fields through existing programs. 

Science Everywhere, Down and DirtyNova WILD!Out of This WorldUncovering the PastTech TalkCub Scouts Can CodeSwing!1-2-3 Go!

Cub Scout SupernovaWebelos Supernova

Religious Emblems





Cub Scouts can earn Religious Emblems. The purpose is to encourage Scouts to grow stronger in their faith, religious groups have developed the following religious emblems programs. Various religious groups administer the programs. 

San Jacinto Battleground Award (SHAC)





Cub Scouts can earn the San Jacinto Battleground Award. The purpose is for Cub Scouts to learn about our Texas heritage while hiking around the San Jacinto Monument State Historical Park.

SCOUTStrong Presidential Active Lifestyle Award Challenge





Cub Scouts can earn SCOUTStrong Presidential Active Lifestyle Award Challenge. The purpose is for Scouts to add physical activity to their lifestyle, as well as help them improve their eating habits. Scouts must meet a daily activity goal of 60 min/day for 5 days/week for 6 out of 8 weeks. Also, each week they will focus on a healthy eating goal. There are eight to choose from, and each week they will add a new goal while continuing with their previous goals.

Texas Badge (SHAC)




Cub Scouts in 2nd - 5th grade can earn the Texas Badge. The purpose is for Cub Scouts to learn about the state of Texas and its history and customs

Whittling Chip


Cub Scouts in 3rd - 5th grade can earn the Whittling Chip. The purpose is to promote the safe use of pocket knives by Cub Scouts.

More Awards

 

Kindergarten Lion
1st grade Tiger
2nd grade Wolf
3rd grade Bear
4th grade Webelos Scout
5th grade Webelos Scout working on Arrow of Light rank
  STEM / Nova




 


 

InStep (In support of Scouters, Teachers, Educators, and Parents)

InSTEP was designed for Scoutreach units run by paraprofessionals. Even though the program was replaced by BSA's Cub Scouts 1-2-3 program, there are still many resources that may be valuable to leaders. Our volunteer team is working on updating these to be skill specific.

July 2018 - Year A (Brave)

Overview
Week 1 (Stars)
Week 2 (Brave)
Week 3 (Hero)
Week 4 (Planes / Helicopter)

August 2018 - Year A (Clean)

Overview 
Week 1 (Safety)
Week 2 (Safety)
Week 3 (Bugs)
Week 4 (Sports)

May 2018 - Year A (Friendly)

Overview
Week 1 (Knife safety)
Week 2 (First aid)
Week 3 (First aid, communicating)
Week 4 (Communicating)
Home Assignments

June 2018 - Year A (Obedient)

Overview 
Week 1 (Travel)
Week 2 (Maps)
Week 3 
Week 4 (World Crest) 

March 2018 - Year A (Trustworthy)

Overview
Week 1 (Detective, Conservation)
Week 2 (spring break)
Week 3 (Outdoor Code)
Week 4 
Homework Assignments 

April 2018 - Year A (Loyal)

Overview 
Week 1 (Good Citizen)
Week 2 (Safety, Hiking)
Week 3 (Trees, Weather, Endangered Animals)
Week 4 (Loyal)
Home Assignments 

January 2018: Year A (Helpful)

Overview
Week 1 (Fitness)
Week 2 (Fitness)
Week 3 (Fitness)
Week 4 (Fitness)
Homework Assignments

February 2018 - Year A (Cheerful)

Overview 
Week 1 (Magic)
Week 2 (Tools)
Week 3 (President's Day)
Week 4 (Germs, food groups, staying healthy)
Home Assignments 

November 2017: Year A (Reverent)

Overview
Week 1 (Bobcat)
Week 2 (Knights, Fire Safety)
Week 3 (Knights, Fire Safety)
Week 4 (Thanksgiving)
Extra Materials  (Scarecrow)

December 2017: Year A (Courteous)

Overview 
Week 1 (Courteous, Holidays, Good Manners)
Week 2 (Holidays)
Week 3 (Holidays, Winter)
Week 4 (Holidays, Winter)
Home Assignments 

September 2017: Year A (Friendly)

Overview
Week 1 (Railroad Safety)
Week 2 (Buddies, Friendly)
Week 3 (Bugs)
Week 4 (Bobcat Badge)

October 2017: Year A (Loyal)

Overview 
Week 1 (Flags)
Week 2 (Teamwork)
Week 3 (Metric System)
Week 4 (Halloween)
Home Assignments (for Tigers and Bears)

July 2017 (Trustworthy)

Overview
Week 1 (America)
Week 2 (Magic)
Week 3 (America / Summer)
Week 4 (Summer / Sports)

August 2017 (Friendly)

Overview 
Week 1 (Bugs)
Week 2 (Transportation)
Week 3 (Space)
Week 4 (Animals)

May 2017 (Clean)

Overview
Week 1 (About Boy Scouts)
Week 2 (Tools / About Boy Scouts)
Week 3 (Communicating / First Aid)
Week 4 (Campfire)

June 2017 (Brave)

Overview (Jungle Safari)
Week 1 (Map / Jungle / Flag)
Week 2 (Rainforest / Jungle Safari)
Week 3 (Snake / Jungle Safari)
Week 4 (Jungle Safari)

March 2017 (Clean)

Overview (Loyal / First Aid / Pocket Knives / Nature)
Week 1 (Airplanes)
Week 2 (Nature)
Week 3 (Nature / Pocket Knives)
Week 4 (First Aid)

April 2017 (Cheerful)

Overview 
Week 1 (Outdoor Code)
Week 2 (Leave No Trace / Weather)
Week 3 (Extinct vs. Endangered Animals / Snacks)
Week 4 (Leave No Trace / Trees / Do Your Best)

January 2017 (Obedient)

Overview
Week 1 (Exercise)
Week 2 (Eating Healthy)
Week 3 (Sports / Sportsmanship)
Week 4 (Exercise)

February 2017: (Reverent)

Overview 
Week 1 (Map / Knots)
Week 2 (Tools)
Week 3 (International)
Week 4 (Presidents)

November 2016 (Courteous)

Overview
Week 1 (Scout Law, Courteous, Knights, Recycling)
Week 2 (Recycling, Knights, Fire Safety)
Week 3 (Knights, Fire Safety)
Week 4 (Thanksgiving)
Extra Material

December 2016 (Cheerful)

Overview
Week 1 (Winter, Cheerful)
Week 2 (Respect Nature)
Week 3 (Holidays)
Week 4 (Holidays)

Week 2: Cyber Chip (grades 1-3)
Cyber Chip (grades 4-5)

September 2016 (Helpful)

Overview
Week 1 (Travel)
Week 2 (School, Buddies)
Week 3 (9-1-1)
Week 4 (Bobcat Badge)

October 2016 (Brave)

Overview 
Week 1 (Teamwork)
Week 2 (Flags)
Week 3 (9-1-1, Heroes: Law Enforcement, Halloween)
Week 4 (Recycling)

July 2016 (Loyal)

Overview
Week 1 (Stars)
Week 2 (Loyal, Salute)
Week 3 (Heros)
Week 4 (Planes)

August 2016 (Courteous)

Overview
Week 1 (Animals)
Week 2 (Trees)
Week 3 (Boats)
Week 4 (Space)

May 2016 (Kind)

Overview
Week 1 (Boy Scouts)
Week 2 (Tools, Boy Scouts)
Week 3 (Hurry Cases)
Week 4 (Campfires)

June 2016 (Obedient)

Overview
Week 1 (Wild, Wild, West)
Week 2 (Wild, Wild, West)
Week 3 (Wild, Wild, West)
Week 4 (Sports)

March 2016 (Thrifty)

Overview
Week 1 (First Aid)
Week 2 (Pocketknife Safety)
Week 3 (Flight)
Week 4 (Nature)

April 2016 (Cheerful)

Overview
Week 1 (Outdoor)
Week 2 (Camping, Weather, Leave No Trace)
Week 3 (Extinct vs. Endangered, Planting Seed)
Week 4 (Leave No Trace, Trees)

January 2016 (Trustworthy)

Overview
Week 1 (Active, Sports)
Week 2 (Healthy Food)
Week 3 (Team, Sportsmanship)
Week 4 (Exercise)

February 2016 (Friendly)

Overview
Week 1 (Friends, Knots)
Week 2 (Carnival, Flags, Friends)
Week 3 (Fitness, Good Citizen)
Week 4 (Carnival, Languages)

 

Contacts

Alice Hamilton
InStep Program Coordinator
 hmltn@comcast.net

Darlene Scheffler
InStep Supplemental Ideas / Webpage Coordinator
 darlene.scheffler@gmail.com

Cub Scout Program Planning

booksCub Scouts earn adventures that are specific to their grade and rank.  A specific number of adventures must be completed to earn the badge of rank for each grade level. Adventures may be earned in any order. Completion of adventures is how the aims of character, citizenship, leadership, and personal fitness are developed.

Volunteers have identified 12 common themes among the adventures. Some of the adventures may appear in more than one category. The purpose of the resources below is to assist with multi-rank den meetings and pack-level programming (e.g., campouts, pack meetings). 

Den leaders who have only a few youth in different ranks meeting at the same time may find themes and supplemental resources helpful. Den leaders should utilize BSA resources.

The Cub Scout program will be updated for the 2024-25 program year.

Printable View

Cub Scout Program Updates (begins June 1, 2024)

Common Themes Lion Tiger Wolf Bear Webelos Arrow of Light
Required Advancements  (E=Elective)
Bobcat            
Citizenship King of the Jungle Team Tiger Council Fire Paws for Action My Community Citizenship
Family/Reverence Lion's Pride Tiger Circles Fellowship Duty to God Footsteps My Family
Outdoors Mountain Lions Tigers in the Wild Paws on the Path
Finding Your Way*(E)
Bear Habitat Webelos Walkabout Outdoor Adventurer
Personal Fitness & Nutrition Fun on the Run Tiger Bits Running with the Pack
Paws of Skill *(E)
Bear Strong Stronger, Faster, Higher Personal Fitness
Personal Safety Lion's Roar Tiger Roar
Safe and Smart*(E)
Safety in Numbers Standing Tall My Safety First Aid
Elective Advancements
Camping Let's Camp Lion Let's Camp Tiger Let's Camp Wolf Let's Camp Bear Let's Camp Webelos  
Character Development I'll Do It Myself
Pick My Path
Good Knights Cubs Who Care Critter Care
Roaring Laughter
Aware and Care  
Conservation Champions for Nature Lion Champions for Nature Tiger Champions for Nature Wolf Champions for Nature Bear Champions for Nature Webelos Champions for Nature Arrow of Light
Cycling On a Roll Rolling Tigers Pedal with the Pack Bears on Bikes Pedal Away Cycling
Fishing Go Fish Fish On A Wolf Goes Fishing A Bear Goes Fishing Catch the Big One Fishing
Games On Your Mark Curiosity, Intrigue, and Magical Madness
Tiger Tag
Tiger-iffic!
Adventures in Coins^ Marble Madness Yo-yo  
Knife Safety       Whittling Chef's Knife Knife Safety
Paddle Sports   Floats and Boats Spirit of the Water Bears Afloat Paddle Onward Paddle Craft
Pinewood Derby / Raingutter Regatta Race Time Lion Race Time Tiger Race Time Wolf Race Time Bear Race Time Webelos Race Time Arrow of Light
Range and Target Sports Archery Lion
Slingshot Lion
Archery Tiger
BB Gun Tiger
Slingshot Tiger
Archery Wolf
BB Gun Wolf
Slingshot Wolf
Archery Bear
BB Gun Bear
Slingshot Bear
Archery Webelos
BB Gun Webelos
Slingshot Webelos
Archery Arrow of Light
BB Gun Arrow of Light
Slingshot Arrow of Light
STEM: Engineering Gizmos and Gadgets Designed by Tiger Air of the Wolf Baloo the Builder Build It
Modular Design
Engineer
STEM: Math Build it Up, Knock It Down
Count On Me
Stories in Shape Code of the Wolf
Adventures in Coins^
Balancing Bears Math on the Trail Estimations
STEM: Science & Art Ready, Set Grow Sky is the LImit Digging in the Past
Spirit of the Water
Germs Alive!
Forensics
Super Science
Earth Rocks
Art Explosion
Into the Woods
Into the Wild
STEM Technology Everyday Tech Technology All Around Computing Wolves Chef Tech Tech on the Trail High Tech Outdoors
Summertime Fun   Summertime Fun Tiger Summertime Fun Bear Summertime Fun Wolf Summertime Fun Webelos Summertime Fun Arrow of Light
Swimming Time to Swim Tigers in the Water Paws for Water Salmon Run Awquanaut Swimming

*Elective Adventure listed with the required common themes
^Fits in two common themes


Required Adventures

Each badge of rank is earned by completing six required and two elective Adventures. The six required Adventures are focused on the BSA's aims and focus areas. The Bobcat Adventure is designed to be the first required Adventure.

Focus

Lion
(kindergarten)

Tiger
(1st grade)

Wolf
(2nd grade)

Bear
(3rd grade)

Webelos
(4th grade)

Arrow of Light
(5th grade)

Bobcat (character/leadership) Bobcat Bobcat Bobcat Bobcat Bobcat Bobcat
Citizenship King of the Jungle Team Tiger Council Fire Paws for Action My Community Citizenship
Family/Reverence Lion's Pride Tiger Circles Footsteps Fellowship My Family Duty to God
Outdoors Mountain Lion Tigers in the Wild Paws on the Path Bear Habitat Webelos Walkabout Outdoors
Personal Fitness & Nutrition Fun on the Run Tiger Bites Running with the Pack Bear Strong Stronger, Faster, Higher Personal Fitness
Personal Safety Lion Roar Tiger Roar Safety in Numbers Standing Tall My Safety First Aid
Elective Elective Elective Elective Elective Elective Elective
Elective Elective Elective Elective Elective Elective Elective

 

Bobcat

Focus Area: Character and Leadership

As the first adventure earned each year, Bobcat will get the program year off to a fun and interactive start. It will also provide the necessary administrative tasks that a den leader needs to do at the beginning of the year to make for a positive experience for everyone. The Adventure will provide an introduction of the Scout Oath and Scout Law and make the connection that the foundation of a strong leader is rooted in character. Concepts of living by a set of values such as the Scout Oath and Scout Law are also introduced.

Supplemental Resources

Adventure

Rank

  Requirements*

Bobcat Badge

Bobcat

Lion

Lion
1. Get to know the members of your den.
2. Have your Lion adult partner or den leader read the Scout Law to you. Demonstrate your understanding of being friendly.
3. Share with your Lion adult partner, during a den meeting or at home, a time when you have demonstrated the Cub Scout motto “Do Your Best.”
4. At home, with your parent or legal guardian do the activities in the booklet “How to Protect Your Children from Child Abuse: A Parent’s Guide.”

Bobcat Badge

Bobcat

Tiger

Tiger
1. Get to know the members of your den.
2. Recite the Scout Oath with your den, including your Tiger adult partner.
3. Have your Tiger adult partner or den leader read the Scout Law to you. Demonstrate your understanding of being trustworthy, helpful, or friendly.
4. Demonstrate the Cub Scout sign, Cub Scout salute and Cub Scout handshake. Show how each are used.
5. Share with your Tiger adult partner, at a den meeting or at home, a time when you have demonstrated the Cub Scout motto “Do Your Best.”
6. At home, with your parent or legal guardian do the activities in the booklet “How to Protect Your Children from Child Abuse: A Parent’s Guide.”

Bobcat Badge

Bobcat

Wolf

Bear
1. Get to know the members of your den.
2. Recite the Scout Oath and the Scout Law with your den and den leader.
3. earn about the Scout Oath. Identify the three points of the Scout Oath.
4. With your den, create a den Code of Conduct.
5. Learn about the denner position and responsibilities.
6. Demonstrate the Cub Scout sign, Cub Scout salute and Cub Scout handshake. Show how each is used.
7. Share with your den, or family, a time when you demonstrated the Cub Scout motto “Do Your Best.” Explain why it is important to do your best.
8. At home, with your parent or legal guardian do the activities in the booklet “How to Protect Your Children from Child Abuse: A Parent’s Guide.”

Bobcat Badge

Bobcat

Bear

Bear
1. Get to know the members of your den.
2. Recite the Scout Oath and the Scout Law with your den and den leader.
3. Learn about the Scout Law.
4. With your den, create a den Code of Conduct.
5. Demonstrate the Cub Scout sign, Cub Scout salute and Cub Scout handshake. Show how each is used.
6. Share with your den, or family, a time when you demonstrated the Cub Scout motto “Do Your Best.”
7. At home, with your parent or legal guardian do the activities in the booklet “How to Protect Your Children from Child Abuse: A Parent’s Guide.”

Bobcat Badge

Bobcat

Webelos

Webelos
1. Get to know the members of your den.
2. Recite the Scout Oath and Scout Law with your den and den leader. Describe the three points of the Scout Oath.
3. Learn about the Scout Law.
4. With your den, create a den Code of Conduct.
5. Learn about the denner position and responsibilities.
6. Demonstrate the Cub Scout sign, Cub Scout salute and Cub Scout handshake. Show how each is used.
7. At home, with your parent or legal guardian do the activities in the booklet “How to Protect Your Children from Child Abuse: A Parent’s Guide.”

Bobcat Badge

Bobcat

Arrow of Light

1. Demonstrate the patrol method by choosing a Patrol name and electing a patrol leader. Discuss the benefits of using the patrol method.
2. Get to know members of your patrol.
3. Recite the Scout Oath and Scout Law with your patrol.
4. With your patrol, develop a Code of Conduct.
5. Demonstrate the Scouts BSA sign, Scouts BSA salute, and Scouts BSA handshake. Show how each is used.
6. Learn the Scouts BSA slogan and motto.
7. With your patrol, or with your parent/legal guardian, visit a Scouts BSA troop.
8. At home, with your parent or legal guardian do the activities in the booklet “How to Protect Your Children from Child Abuse: A Parent’s Guide.”

Citizenship

Focus Area: Citizenship in at home and in the community

Objective: To help youth understand that we should be contributing service and showing responsibility to local, state, and national communities. By helping fellow citizens in our local community, we remember the Law of the Pack and what it means when we say, “gives goodwill.”

Adventure

Rank

 Requirements*

King of the Jungle

King of the Jungle

 Lion

Lion

1. Draw a picture of the people you live with.
2. With your Lion adult partner, choose a job that will help your family. Follow through by doing that job at least once.
3. Talk with a grandparent or other older adult about what citizenship means to them.
4. Participate in a service project.

Team Tiger

Team Tiger

Tiger

Tiger
1. Play a game with your den, or family members, that has a set of rules. Discuss why rules are important to the game you are playing.
2. With your Tiger Adult Partner, choose a job that will help your team. Follow through by doing that job at least once.
3. Play a game that requires at least two teams with your den, or two other family members. Afterwards discuss what it means to be part of a team and what makes a good team member.
4. Participate in a service project.

Council Fire

Council Fire

Wolf

Bear

1. Learn how to properly care for and fold the United States flag. With your den or pack, participate in a flag ceremony.
2. Identify three points of the Scout Law that are important to being a good neighbor.
3. Build a model of your home.
4. Using the same materials from requirement 3, create a model of a building in your community.
5. Using the models built, create a model neighborhood.
6. Participate in a service project. Explain how your volunteering is helpful to your neighborhood.

Paws For Action

Paws for Action

Bear 

Bear

1. Familiarize yourself with the flag of the United States of America including the history, demonstrating how to raise and lower the flag, how to properly fold and display, and the flag etiquette.
2. Identify three symbols that represent the United States. Pick your favorite and make a model, work of art, or other craft that depicts the symbol.
3. Learn about the mission of any non-profit. Find out how they fund their activities and how volunteers are used to help.
4. Participate in a service project.

My Community

My Community

Webelos

Webelos
1. Learn about majority and plurality types of voting.
2. Speak with someone who is elected to their position. Discover the type of voting that was used for to elect them and why.
3. Choose a federal law and create a timeline of the history of the law. Include the involvement of the three branches of government.
4. Participate in a service project.

Citizenship

Citizenship

Arrow of Light

1. Identify a community service project that your patrol or pack could accomplish. Use the BSA SAFE Checklist and develop a plan to conduct the service project safely.
2. Participate in a service project for a minimum of 2 hours or multiple service projects for a total of 2 hours.

Family / Reverence

Focus Area: Reverence across all faith traditions.

Objective: Reverence is a way of living in which the Scouts' behavior reflects their family faith tradition. It is the way a scout respects and demonstrates the religious traditions and virtues passed down by their own families and communities, as well as the traditions of others. Reverence is defined by their individual faith.

Adventure

Rank

 Requirements*

Lion’s Pride

Lions Pride

 

 Lion
Lion

 

This Adventure may be earned by completing the requirements below OR by completing a Religious Emblem of the Cub Scouts family’s choosing.
1. With your parent or legal guardian talk about your family's faith traditions. Draw a picture of your favorite family’s faith tradition holiday or celebration.
2. With your family, attend a religious service OR other gathering that shows how your family expresses reverence.
3. Make a cheerful card or a drawing for someone you love and give it to them.

Tiger Circles

Circles

 Tiger
Tiger

 

This Adventure may be earned by completing the requirements below OR by completing a Religious Emblem of the Cub Scouts family’s choosing.
1. With your parent or legal guardian talk about your family's faith traditions. Identify three holidays or celebrations that are part of your family’s faith traditions. Draw a picture of your favorite family’s faith tradition holiday or celebration.
2. With your family, attend a religious service OR other gathering that shows how your family expresses reverence.
3. Carry out an act of kindness.

Fellowship

Fellowship

 

Wolf

Bear

This Adventure may be earned by completing the requirements below OR by completing a Religious Emblem of the Cub Scouts family’s choosing.
1. With your parent or legal guardian talk about your family's faith traditions. Identify three holidays or celebrations that are part of your family’s faith traditions. Make a craft, work of art, or a food item that is part of your favorite family’s faith tradition holiday or celebration.
2. With your family, attend a religious service OR other gathering that shows how your family expresses reverence.
3. Carry out an act of kindness.
4. With your parent or legal guardian identify a religion or faith that is different from your own. Determine two things that it has in common with your family’s beliefs.

Duty to God

Dut to God

Bear

Bear

This Adventure may be earned by completing the requirements below OR by completing a Religious Emblem of the Cub Scouts family’s choosing.
1. Discuss with your parent or legal guardian about your family's faith traditions or one of your choosing. Choose a view value of that faith tradition that is related to the Scout Law. Discuss with your family how each family member demonstrates this value.
2. Meet with a representative of a faith-based organization in your local community that provides a service that assists people in crisis regardless of their faith. Identify who they help and how.
3. Discuss with our parent, legal guardian, or adult leader what “Duty to God” means to you. Tell how you practice your Duty to God in your daily life.

Footsteps

Footsteps

 Webelos

Webelos

This Adventure may be earned by completing the requirements below OR by completing a Religious Emblem of the Cub Scouts family’s choosing.
1. With your parent or legal guardian talk about your family's faith traditions. Identify three holidays or celebrations that are part of your family’s faith traditions. Make a craft or work of art of your favorite family’s faith tradition holiday or celebration.
2. With your family, attend a religious service OR other gathering that shows how your family expresses reverence.
3. Carry out an act of kindness.
4. Listen or read Aesop’s fable “The Boy Who Cried Wolf.” With your den or family discuss why being truthful is important.

My Family

 

Arrow of Light

This Adventure may be earned by completing the requirements below OR by completing a Religious Emblem of the Cub Scouts family’s choosing.
1. With your parent or legal guardian talk about your family's faith traditions. Identify three holidays or celebrations that are part of your family’s faith traditions. Make a craft, work of art, or a food item that is part of your family’s faith tradition holiday or celebration.
2. Carry out an act of kindness.
3. With your parent or legal guardian identify a religion or faith that is different from your own. Identify two things that it has in common with your family’s beliefs.
4. Discuss with our parent or legal guardian what it means to be reverent. Tell how you practice being reverent in your daily life.

Outdoors

Focus Area: Outdoors

Objective: To explore a natural area and view wildlife and plants, while learning critical age-appropriate skills to be prepared and ready for the outdoors with an emphasis on situational awareness and safety.

Adventure

Rank

 Requirements*

Mountain Lion

Mountain Lion

 

 

 Lion
Lion

 

1. Identify the Cub Scout Six Essentials. Show what you do with each item.
2. With your den, pack, or family, take a walk outside spending at least 20 minutes exploring the outdoors with your Cub Scout Six Essentials. While outside, identify things that you see with your Lion adult partner that are natural and things that are manmade.
3. Describe what S.A.W means.
4. Identify common animals that are found where you live. Separate those animals into domesticated and wild.

Tigers in the Wild

Tigers in the Wild

 

 

 Tiger
Tiger

 

1. Identify the Cub Scout Six Essentials. Show what you do with each item.
2. With your den leader or Tiger adult partner learn about the Outdoor Code.
3. With your den, pack, or family, take a walk outside spending at least 20 minutes exploring the outdoors with your Cub Scout Six Essentials. While outside, identify things that you see with your Tiger adult partner that are natural and things that are manmade.
4. Identify common animals that are found where you live. Learn which of those animals is domesticated and which animal is wild. Draw a picture of your favorite animal.
5. Look for a tree where you live. Describe how this tree is helpful.

Paws on the Path

Paws on the Path

 Wolf

Bear

1. Identify the Cub Scout Six Essentials. Show what you do with each item.
2. Learn about the buddy system and how it works in the outdoors. Pick a buddy for your walk.
3. Identify appropriate clothes and shoes for your walk outside. Do your best to wear them on your walk.
4. Learn about the Outdoor Code and Leave No Trace Principle for Kids.
5. With your den, pack, or family, take a walk outside for at least 30 minutes to explore nature in your surroundings. Describe four different animals, domestic or wild, that you could see on your walk.

Finding Your Way

Finding Your Way

 Wolf

Bear

Finding Your Way is an Elective Adventure. Objective: Introduction to a map, compass and using directions
1. Using a map, locate where you live.
2. Draw a map for a friend to locate your home or school. Create a key for the map.
3. Find the directions north, east, south, and west and the compass rose on a map.
4. Find the directions north, east, south, and west using a compass.
5. Practice using both a map and a compass.

Bear Habitat

Bears Habitat

 Bear

Bear

1. Prepare for a one-mile walk by gathering the Cub Scout Six Essentials and weather-appropriate clothing and shoes.
2. “Know Before You Go” Identify the location of your walk on a map and confirm your one-mile route.
3. “Choose the Right Path” Learn about the path and surrounding area you will be walking on.
4. “Trash your Trash” Make a plan for what you will do with your personal trash or trash you find along the trail.
5. “Leave What You Find” Take pictures along your walk or bring a sketch book to draw five things that you want to remember on your walk.
6. “Be Careful with Fire” Determine the fire danger rating along your path.
7. “Respect Wildlife” From a safe distance, identify as you look up, down, and around you, six signs of any mammals, birds, insects, reptiles.
8. “Be Kind to Others” Identify what you need to do as a den to be kind to others on the path.
9. With your den, pack, or family, go on your one-mile walk while practicing your Leave No Trace Principles for Kids.

Webelos Walkabout

Webelos Walkabout


 Webelos

Webelos

1. Prepare for a 2-mile walk outside. Gather your Cub Scout Six Essentials and weather appropriate clothing and shoes.
2. Plan a 2-mile route for your walk.
3. Check the weather forecast for the time of your planned 2-mile walk.
4. Review the four points of the BSA SAFE Checklist and how you will apply them on your 2-mile walk.
5. Demonstrate first aid for each of the following events that could occur on your 2-mile walk a. Blister b. Sprained ankle c. Sun burn d. Dehydration and heat-related illness
6. With your den, pack, or family, go on your 2-mile walk while practicing the Leave No Trace Principles for Kids and Outdoor Code.
7. After your 2-mile walk, discuss with your den what went well and what you would do differently next time.

Outdoor Adventurer

High Tech Outdoors

 

 Arrow of Light

1. Learn about the Scout Basic Essentials.
2. Determine what you will bring on an overnight campout including a tent, sleeping bag/gear and how you will carry your gear.
3. Review the four points of the BSA SAFE Checklist and how you will apply them on the campout.
4. Locate the campsite where you will be camping on a map.
5. With your patrol or a Scouts BSA troop, participate in a campout.
6. Upon arrival at the campout determine where to set up your campsite; kitchen, eating area, tents, and firepit. Help the patrol set up the patrol gear before setting up your own tent.
7. Explain how to keep food safe and the kitchen area sanitary at the campsite. Demonstrate your knowledge during the campout.
8. After your campout, discuss with your patrol what went well and what you would do differently next time. Include how you followed the Outdoor Code and Leave Not Trace Principles for Kids.

Personal Fitness and Nutrition

Focus Area: Physical Fitness and Nutrition

Objective: To help youth recognize the importance of being physically fit and eating nutritionally to lead a healthy life.

Adventure

Rank

 Requirements*

Fun on the Run

Fun on the Run

 

 Lion
Lion

 

1. Identify the five different food groups.
2. Practice hand washing. Point out when you should wash your hands.
3. Be active for 20 minutes.
4. Practice methods that help you rest.

Tiger Bites

Tiger Bites

 

 Tiger
Tiger

 

1. Identify the five different food groups.
2. Practice hand washing. Point out when you should wash your hands.
3. Be active for 30 minutes.
4. Practice methods that help you sleep.

Running with the Pack

Running with the Pack

 

 Wolf

Bear

1. Sample three different foods that are naturally three different colors. The food must be a protein, vegetable, fruit, dairy, or a grain.
2. Demonstrate the proper way to brush your teeth.
3. Be active for 30 minutes with your den or at least one other person. That includes both stretching and movin
4. Be active for 10 minutes doing personal exercises.
5. Do a relaxing activity for 10 minutes.
6. Review your BSA Annual Health and Medical Record with your parent or legal guardian. Discuss your ability to participate in den and pack activities.

Paws of Skill*

Paws of Skill

 

Wolf

Bear

*Paws of Skill is an Elective Adventure. Objective: Introduction to developing team skills and good sportsmanship.
1. With your den, discuss sportsmanship and what it means to be a good sport. Make the connection between sportsmanship and the Scout Oath and the Scout Law.
2. Learn the rules of a team sport that you can play with your den, pack, family, or friends. After learning the rules, play the game for 30 minutes.
3. Visit or watch a team sporting event with your family or den. Look for ways the team works together and share with your family or den.
Bear Strong
Bear Strong

 

 Bear

Bear

1. Sample food from three of the following food groups: protein, vegetables, fruits, dairy, and grains.
2. Be active for 30 minutes with your den or at least one other person in a way that includes both stretching and moving.
3. Be active for 15 minutes by doing personal exercises that boost your heart rate, use your muscles, and work on flexibility.
4. Do a relaxing activity for 10 minutes.
5. Review your BSA Annual Health and Medical Record with your parent or legal guardian. Discuss your ability to participate in den and pack activities.

Stronger, Faster, Higher

Stronger, Faster, Higher

 Webelos

Webelos

1. With you den or family, plan, cook, and eat a balanced meal.
2. Be active for 30 minutes with your den or at least one other person that includes both stretching and moving.
3. Be active for 15 minutes doing personal exercises that boost your heart rate, use your muscles, and work on flexibility.
4. Do a relaxing activity for 10 minutes.
5. Review your BSA Annual Health and Medical Record with your parent or legal guardian. Discuss your ability to participate in den and pack activities.

Personal Fitness

Personal Fitness

 

 Arrow of Light

1. Plan a balanced meal that you would eat when camping. Prepare that meal using the gear you would use on a campout.
2. Examine what it is to be physically fit and how you incorporate this in your life. Track the number of times you are active for 30 minutes or longer over a 14-day period. Share with your patrol or family what you enjoyed and if you feel you are living up to the Scout Oath of being physically fit.
3. Be active for 30 minutes with your patrol, a younger den, or at least 1 other person, that includes both stretching and moving.
4. Review your BSA Annual Health and Medical record with your parent or guardian. Discuss your ability to participate in pack and den activities.

Personal Safety

Focus Area: Personal Safety

Objective: To help youth recognize and avoid possible harmful situations or persons in their surroundings.

Adventure

Rank

Requirements*

Lion’s Roar

Lions Roar

 

Lion

Lion

 

1. With permission from your parent or legal guardian, watch the Protect Yourself Rules video for the Lion rank.
2. With your Lion adult partner, demonstrate Shout, Run, Tell as described in the Protect Yourself Rules video.
3. With your Lion adult partner, demonstrate how to access emergency services.
4. With your Lion Adult Partner, demonstrate how to safely cross a street or walk in a parking lot.

Tiger Roar

Tigers Roar

 Tiger

Tiger

 

1. With permission from your parent or legal guardian watch the Protect Yourself Rules video for the Tiger rank.
2. With your Tiger adult partner, demonstrate Shout, Run, Tell as explained in the Protect Yourself Rules video.
3. With your Tiger adult partner, demonstrate how to access emergency services.
4. With your Tiger adult partner, demonstrate that you know what to do if you get lost or separated.

Safe and Smart*

Safe and Smart

 Tiger

Tiger

 

*Safe and Smart is an elective requirement.  Objective: Learn about a fire safety in a home environment.
1. Memorize your address. Recite it to your Tiger adult partner or den leader.
2. Memorize an emergency contact’s phone number. Recite it to your Tiger adult partner or den leader.
3. Show you can Stop, Drop and Roll.
4. With your Tiger adult partner, create a fire escape plan for your home or den meeting place, include your outside meet-up spot. Practice the escape route you would take.
5. With your Tiger adult partner, find the location of the smoke detectors in your home or den meeting place. Confirm they are working properly.
6. With your Tiger adult partner or den leader, learn why matches and lighters are only for adults.
7. Visit an emergency responder station or have an emergency responder visit your den.

Safety in Numbers

Safety in Numbers

Wolf

Bear

1. With permission from your parent or legal guardian, watch the Protect Yourself Rules video for the Wolf rank.
2. Discuss “safe touch” as seen in the Protect Yourself Rules video.
3. Learn about the buddy system and demonstrate how it works.
4. Review common safety rules and demonstrate the proper use of playground equipment.

Standing Tall

Standing Tall

Bear

Bear

1. With permission from your parent or legal guardian, watch the “Protect Yourself Rules” video for the Bear rank.
2. Complete the Personal Space Bubble worksheet that is part of the Protect Yourself Rules resources.
3. With your parent or legal guardian, set up a family policy for digital devices.
4. Identify common personal safety gear for your head, eyes, mouth and nose, hands, and feet. List how each of these items protect you. Demonstrate the proper use of personal safety gear for an activity.

My Safety

 

Webelos

Webelos

1. With permission from your parent or legal guardian, watch the Protect Yourself Rules video for the Webelos rank.
2. Identify items in your house that are hazardous and make sure they are stored properly. Identify where on the package it describes what to do if someone is accidentally exposed to the product.
3. Identify ways you and your family keep your home or your meeting space safe.
4. Complete a “Be Prepared for Natural Events” worksheet for at least two natural events most likely to happen near where you live.

First Aid

First Aid

Arrow of Light

1. With permission from your parent or legal guardian, watch the Protect Yourself Rules video for the Arrow of Light rank.
2. Explain what you should do if you encounter someone in need of first aid.
3. Demonstrate what to do for hurry cases of first aid: serious bleeding, heart attack or sudden cardiac arrest, stopped breathing, stroke, poisoning.
4. Demonstrate how to help a choking victim.
5. Demonstrate how to treat shock.
6. Demonstrate how to treat the following: cuts and scratches, burns, and scalds, bites and stings of insects and animals, and nosebleed.
7. Put together a simple home first aid it. Explain what you included and how to use each item correctly.

Elective Adventures

Each badge of rank is earned by completing six required (listed above) and any two elective Adventures (listed below). 

Focus

Lion (kindergarten)

Tiger
(1st grade)

Wolf
(2nd grade)

Bear
(3rd grade)

Webelos
(4th grade)

Arrow of Light
(5th grade)

Camping Let's Camp! Lion Let's Camp! Tiger Let's Camp! Wolf Let's Camp! Bear Let's Camp! Webelos  
Character Development I'll Do It Myself
Pick My Path
Good Knights Cubs Who Care Critter Care
Roaring Laughter
Aware and Care  
Cycling On a Roll Rolling Tigers Pedal with the Pack Bears on Bikes Pedal Away Cycling
Conservation Champions for Nature Lion Champions for Nature Tiger Champions for Nature Wolf Champions for Nature Bear Champions for Nature Webelos Champions for Nature Arrow of Light
Fishing Go Fish Fish On A Wolf Goes Fishing A Bear Goes Fishing Catch the Big One Fishing
Games On Your Mark Curiosity, Intrigue, and Magical Mysteries
Tiger Tag
Tiger-iffic!
Adventures in Coins Marble Madness Yo-yo  
Knife Safety       Whittling Chef's Knife Knife Safety
Paddle Craft     Bears Afloat Paddle Onward Paddle Craft  
Pinewood Derby / Raingutter Regatta Race Time Lion Race Time Tiger Race Time Wolf Race Time Bear Race Time Webelos Race Time Arrow of Light
Range and Target Sports Archery Lion
Slingshot Lion
Archery Lion
Slingshot Lion
BB Gun Lion
Archery Wolf
Slingshot Wolf
BB Gun Wolf
Archery Bear
Slingshot Bear
BB Gun Bear
Archery Webelos
Slingshot Webelos
BB Gun Webelos
Archery Arrow of Light
Slingshot Arrow of Light
BB Gun Arrow of Light
STEM Engineering Gizmos and Gadgets Designed by Tiger Air of the Wolf Baloo the Builder Build It
Modular Design
Engineer
STEM Math Build it Up, Knock it Down
Count on Me
Stories in Shapes Code of the Wolf Balancing Bears Math on the Trail Estimations
STEM Science & Art Ready, Set, Grow Sky is the Limit Digging in the Past
Sprit of the Water
Germs Alive!
Forensics
Super Science
Earth Rocks!
Into the Wild
Art Explosion
Into the Woods
STEM Technology Technology All Around   Computing Wolves Chef Tech Tech on the Trail High Tech Outdoors
Summer   Summertime Fun Tiger Summertime Fun Wolf Summertime Fun Bear Summertime Fun Webelos Summertime Fun Arrow of Light
Swimming Time to Swim Tigers in the Water Paws for Water Salmon Run Aquanaut Swimming

 

Camping

Focus Area: Outdoors

Setting: camp

Objective: Foster an appreciation for the outdoors in the Scouts and their families through exposure to outdoor environments, indoctrination in safety skills, and confidence building.

Resources

Adventure

Rank

Requirements*

Let’s Camp! Lion

Let's Camp

  Lion

Lion

 

1. Learn about the buddy system and how it works in the outdoors.
2. Before going on the overnight campout, discuss what type of weather is expected and what type of clothes you should wear.
3. Pack up your Cub Scout Six Essentials for the campout.
4. Attend a council or district Cub Scout overnight camp or attend a campout with your pack.

Let’s Camp! Tiger

Lets Camp

Tiger

Tiger

 

1. Learn about the buddy system and how it works in the outdoors.
2. Before going on the overnight campout, discuss what type of weather is expected and what type of clothes you should wear.
3. Pack up your Cub Scout Six Essentials for the campout.
4. Learn a camping skill.
5. Attend a council or district Cub Scout overnight camp or attend a campout with your pack.

Let’s Camp! Wolf

Lets camp

 Wolf

Bear

1. Learn about the buddy system and how it works in the outdoors.
2. Know the Cub Scout Six Essentials.
3. In addition to your Cub Scout Six Essentials, list the personal items you need for your campout.
4. Learn a camping skill.
5. Attend a council or district Cub Scout overnight camp or attend a campout with your pack.

Let’s Camp! Bear

 

 Bear

Bear

1. Review the buddy system and how it works outdoors.
2. Pack your Cub Scout Six Essentials for the campout.
3. In addition to your Cub Scout Six Essentials, show the personal items you need for your campout.
4. Help up a tent. Determine a good spot for the tent. Explain why you picked the spot.
5. Attend a council or district Cub Scout overnight camp or attend a campout with your pack.
Let’s Camp! Webelos
Lets Camp

Webelos

Webelos

 

1. With your den, pack or family, plan and participate in a campout.
2. Upon arrival at the campground, determine where to set up a tent.
3. Set up a tent without help from an adult.
4. Identify a potential weather hazard that could occur in your area. Determine the action you will take if you experience the weather hazard during the campout.
5. Show how to tie a bowline. Explain when this knot should be used and why.
6. Know the fire safety rules. Using those rules, locate a safe area to build a campfire.
7. Using tinder, kindling, and fuel wood, properly build a teepee fire lay. If circumstances permit, and there is no local restriction on fires, show how to safely light the fire while under adult supervision. After allowing the fire to burn safely, extinguish the flames with minimal impact to the fire site.
8. Recite the Outdoor Code and Leave No Trace Principles for Kids from memory.
9. After your campout, share the things you did to follow the Outdoor Code and Leave No Trace principles with your den or family.

Character Development

Focus Area: Character Development

Setting: den or home

Objective: Learn about personal responsibility

Adventure

Rank

 Requirements*

I’ll Do It Myself

Do it Myself

 

Lion
Lion

 

Objective: Learn about personal responsibility
1. Make and use a “lion bag” for personal Scouting gear.
2. Construct a personal care checklist.
3. Put on your shoes without help. Take them off and put them away.

Pick My Path

Pick My Path

Lion
Lion

 

Objective: How to lead with actions.
1. Explain that choices have consequences.
2. Perform a Good Turn for another person.
3. Learn the basic rules of a game and play the game.

Good Knights

Good Knights

 

Tiger
Tiger

 

Objective: Explore creativity while learning about positive character traits.
1. Discuss with your den or Tiger adult partner what it means to have courteous behavior, how a knight behaves. Tell another Tiger which points of the Scout Law help you to have the same Knightly behavior.
2. Create a shield that can be for your den or a personal shield.
3. Using recycled and other materials, design and build a small castle in your den or at home.
4. Do a Good Turn.

Cubs Who Care

Cubs Who Care

 

 Wolf

Bear

Objective: Introduction to disability awareness, how it can affect someone's life, and how a scout can be kind and helpful.
1. Explore what it is to have a physical disability.
2. Explore what it is to have a visual impairment.
3. Explore what it is to have a hearing loss.
4. Explore barriers to getting around.
5. Explore what it is to have a hidden disability.

Critter Care

Critter Care

Bear

Bear

Objective: Learn how to take care of a pet.
1. Identify an animal that would be good pet for your family.
2. Choose two animals that are allowed as pets in your community. Compare and contrast why these pets may be a good choice for you.
3. Based on your choice in requirement 1, investigate how to properly care for your chosen animal.
4. Discover three ways a pet can help people.

Roaring Laughter

Roaring Laughter

Bear

Bear

Objective: Develop confidence presenting in front of others.
1. Think about what makes you laugh. Discuss these with your den or family.
2. Practice reading tongue twisters.
3. Play charades with your den or family.
4. Have a “funniest joke contest” with your den or family.
5. Practice “run-ons” with your den or family.

Aware and Care

Aware and Care

Webelos

Webelos

Objective: Increase awareness and sensitivity around obstacles that people with disabilities face and how, with a few accommodations, they can be successful.
1. Do an activity that shows the challenges of being visually impaired.
2. Do an activity that shows the challenges of being hearing impaired.
3. Meet someone who has a disability or someone who works with people with disabilities about what obstacles they must overcome and how they did it.
4. Explore barriers to access.

Cycling

Focus Area: Personal Fitness

Setting: den, pack, or home

Objective: Introduction to cycling and related safety elements.

Adventure

Rank

Requirements*

On a Roll

On a roll

 

 

 Lion
Lion

 

1. With your den or Lion adult partner, learn about the safety gear you should use while riding a bicycle.
2. With your den or Lion adult partner, learn the safety rules to follow when riding a bicycle.
3. With your Lion adult partner or family, ride a bicycle wearing appropriate safety gear and follow safety rules.

Rolling Tigers

Rolling Tigers

 

 

 Tiger
Tiger

 

1. Learn the ABC’s of bike gear (air, brakes, chain.)
2. With your den or Tiger adult partner, learn about the safety gear you should use while riding a bicycle.
3. With your den or Tiger adult partner, learn the safety rules to follow when riding a bicycle.
4. With your den or Tiger adult partner, demonstrate proper hand signals.
5. With your Tiger adult partner or family, ride a bicycle or begin learning how to ride a bike.

Pedal with the Pack

Pedal with Pack

 

 Wolf

Bear

1. Show how to properly wear a bicycle helmet. Show you can take off and put on without help.
2. Decide what you should wear when riding a bike.
3. Learn about different types of bikes and when/where you might ride these different types.
4. Demonstrate you can start and stop your bicycle without help.
5. Demonstrate proper hand signals.
6. With your den, pack, or family, follow the buddy system and take a bike ride.

Bears on Bikes

Bears on Bikes

Bear

Bear

1. Show how to properly wear a bicycle helmet.
2. Decide what you should wear when riding a bike.
3. Demonstrate proper hand signals.
4. Demonstrate how to adjust saddle height
5. Demonstrate how to operate brakes.
6. Learn how to use a pump to inflate your tires. Discuss why riding with low-pressure or flat tires is unsafe and can cause damage to your bike.
7. With your family, den, or pack, follow the buddy system and go on a 30-minute bike ride.

Pedal Away

Pedal Away

 Webelos

Webelos

1. Decide on gear and supplies you should bring might bring for a long bike ride.
2. Discover how multi-gear bicycles work and how they benefit a rider.
3. Practice how to lubricate a chain.
4. Pick a bicycle lock that you will use. Demonstrate how it locks and unlocks, how it secures your bicycle, and how you carry it while you are riding your bicycle.
5. With your family, den, or pack, use a map and plan a bicycle ride that is at least 5 miles.
6. With your den, pack, or family and using the buddy system, go on a bicycle ride that is a minimum of 5 miles.

Cycling

Cycling

Arrow of Light

1. Decide on gear and supplies you should bring for a long bike ride.
2. Discover how multi-gear bicycles work and how they benefit a rider.
3. Show how to lubricate a chain.
4. Pick a bicycle lock that you will use. Demonstrate how it locks and unlocks, how it secures your bicycle, and how you carry it while you are riding your bicycle.
5. Repair a flat tire.
6. With your patrol, pack, or family, use a map and plan a bicycle ride that is at least 10 miles.
7. With your patrol, pack, or family and using the buddy system, go on a bicycle ride that is a minimum of 10 miles.

Conservation

Focus Area: Outdoors

Setting: den, pack, or home

Adventure

Rank

 Requirements*

Champions for Nature

Champions for Nature

 

Lion
Lion

 

Objective: Introduction to natural resources and how individual choices can help reduce waste.
1. Discover the difference between natural resources and man-made items.
2. Discover the difference between organic, paper and glass waste.
3. Discover recycling.
4. Participate in a conservation project.

Champions for Nature

Champions for Nature

Tiger

Tiger

 

Objective: Introduction to natural resources and how individual choices can help reduce waste.
1. Discover the difference between renewable natural resources and non-renewable natural resources.
2. Learn about the 3 R’s: Reduce, Reuse, Recycle.
3. Discover what happens to the garbage in your community.
4. Participate in a conservation project.

Champions for Nature

Champions for Nature

Wolf

Bear

Objective: Introduction to the concepts of renewable and non-renewable resources and how individual choices can help reduce waste.
1. Discover the difference between renewable natural resources and nonrenewable natural resources.
2. Learn about the 3 R’s: reduce, reuse, recycle.
3. Discover what happens to the recyclables in your community.
4. Participate in a conservation project.

Champions for Nature

Champions of Nature

Bear

Bear

Objective: Create awareness of the surrounding environment and natural resources.
1. Discover natural resources.
2. Discover what happens to the wastewater in your community.
3. Investigate soil.
4. Investigate air pollution.
5. Participate in a conservation project.

Champions for Nature

Champion for Nature

 Webelos

Webelos

Objective: Create an awareness of an animal’s habitat.
1. Discover the four components that make up a habitat: food, water, shelter, space.
2. Pick an animal that is currently threatened or endangered to complete requirements 3, 4, and 5.
3. Identify the characteristics that classify an animal as a threatened or endangered species.
4. Explore what caused this animal to be threatened or endangered.
5. Research what is currently being done to protect the animal.
6. Participate in a conservation service project.

Champions for Nature

Champions for Nature

Arrow of Light

Objective: Explore the concepts of food sustainability and conservation.
1. Identify foods grown or processed in your state.
2. Determine the benefits of purchasing food that is locally grown or processed.
3. Explore the concept of a food desert.
4. Explore the concept of a food oasis.
5. Learn how individuals can reduce food waste.
6. Participate in a conservation service project.

Fishing

Focus Area: Outdoors

Setting: den, pack, or home

Objective: Learn about fish, fish habitats, and safe fishing.

Adventure

Rank

Requirements*

Go Fish

Go Fish

 

Lion

Lion

 

1. With your Lion adult partner, learn the rules of fishing safely.
2. Draw a picture of the type of fish you think lives in the water where you are going fishing.
3. Go fishing with your Lion adult partner.

Fish On

Fish On

Tiger

Tiger

 

1. With your den or Tiger adult partner, identify the body of water where you will go fishing.
2. With your Tiger adult partner, learn the rules of fishing safely.
3. Draw a picture of the type of fish you think lives in the water where you are going fishing.
4. Go fishing with your Tiger adult partner.

A Wolf Goes Fishing

Goes Fishing

Wolf

Bear

1. Identify the type of water you will be fishing in and what type of fish live in the water.
2. Learn about the different types of bait used to attract fish.
3. Demonstrate a proper cast for the pole or rod you are using.
4. Learn the rules of fishing safely.
5. With your den, pack, or family, go fishing.

A Bear Goes Fishing

bear goes fishing

Bear

Bear

1. Learn about three types of fish in your area.
2. Learn about your local fishing regulations with your den leader or an adult.
3. List three of the regulations you learned about, and one reason each regulation exists.
4. Become familiar with the safe use of the fishing equipment you will be using on your outing.
5. Learn the proper way to attach the hook, lure, or fly to the line.
6. Go on a fishing adventure for 30 minutes or more. Put into practice the things you learned about fish and fishing equipment.

Catch the Big One

Catch the Big One

Webelos

Webelos

1. Make a plan to go fishing. Determine where you will go and what type of fish you plan to catch. All of the following requirements are to be completed based on your choice.
2. Use the BSA SAFE Checklist to plan what you need for your fishing experience.
3. Describe the environment where the fish might be found.
4. Make a list of the equipment and materials you will need to fish.
5. Determine the best type of knot to tie your hook to your line and tie it.
6. Choose the appropriate type of fishing rod and tackle you will be using. Have an adult review your gear.
7. Using what you have learned about fish and fishing equipment, spend at least one hour fishing following local guidelines and regulations.

Fishing

Fishing

Arrow of Light

1. Make a plan to go fishing. Determine where you will go and what type of fish you plan to catch. All of the following requirements are to be completed based on your choice.
2. Use the BSA SAFE Checklist to plan what you need for your fishing experience.
3. Describe the environment where the fish might be found.
4. Make a list of the equipment and materials you will need to fish.
5. Determine the best type of knot to tie your hook and tie it.
6. Set up the appropriate type of fishing rod and tackle you will be using. Have an adult review your gear.
7. Using what you have learned about fish and fishing equipment, spend at least one hour fishing following local guidelines and regulations.

Games

Focus Area: Learn about good sportsmanship and things such as how to be active in a fun way, how to make choices, problem solving steps, interaction and creativity.

Setting: den or home

 

Adventure

Rank

Requirements*

On Your Mark

On Your Mark

 

Lion

Lion

 

Objective: Team building.
1. Play a game with your den.
2. Participate in an obstacle course relay.
3. Build a box derby and participate in a race.

Curiosity, Intrigue, and
Magical Mysteries

Curiosity

Tiger

Tiger

 

Objective: Learn illusion and coding for communication. Presenting to an audience.
1. Learn a magic trick. Practice the trick. Share the trick with you den or family members.
2. Demonstrate how a magic trick works to your den, family, or Tiger adult partner.
3. Write your name using a secret code you created.
4. Write a message with the code. Challenge your den, family, or Tiger adult partner to read your coded message.

Tiger Tag

tiger tag

 Tiger

Tiger

 

Objective: Learn how to be active in a fun way, how to make a choice, how to explain why it is fun for you to others and learn about good sportsmanship.
1. Play an active game with your den. Share with your Tiger adult partner or your den , why you like this game.
2. Play a relay game with your den. Share with your Tiger adult partner or your den why you like this game.
3. Discuss what it means to be a good sport in a game with your Tiger adult partner or other Tigers.
4. Attend a sporting event.

Tiger-iffic!

tiger-iffic

 Tiger

Tiger

 

Objective: Learn problem solving steps, sequencing, interaction, and engage in creativity.
1. Play at least two different games by yourself; one may be a video game.
2. Play a board game or another inside game with one or more members of your den or family.
3. With other members of your den or family, invent a game, or change the rules of a game you know, and play the game.
4. Play a team game with your den or family.

Adventures in Coins

Adventures in coins

Wolf

Bear

Objective: Understand the parts of a coin and discover how each are unique.
1. Identify different parts of a coin.
2. Find the mint mark on a coin and identify the mint facility where it was made and the year it was made.
3. Play a coin game.
4. Choose a coin that interests you and make a coin rubbing. List information next to the coin detailing the pictures on it, the year it was made, and the mint where it was made.

Marble Madness

Marble Madness

Bear

Bear

Objective: Learn how to play a game of marbles. Learn strategy, motor control, and sequencing.
1. Make a marble bag.
2. Learn four words that are used when talking about marbles.
3. Play three different marble games.
4. Build a marble racetrack with at least two lanes.
5. Build a marble maze.

Yo-yo

Yo Yo

Webelos

Webelos

 

Objective: Learn and practice the basics of a yo-yo.
1. Learn the safety rules of using a yo-yo and always follow them.
2. Using a real yo-yo string, a regular string, or a piece of yarn, show how to find the proper yo-yo string length for you.
3. Explain why it is important to have the correct string length and to be in the right location before throwing a yo-yo.
4. Demonstrate how to properly string a yo-yo and how to create a slip knot.
5. In an area where there are no hazards or other people, conduct the pendulum experiment with a yo-yo. Explain what happens to the yo-yo when the string is longer.
6. Show that you can properly wind a yo-yo.
7. Attempt each of the following: gravity pull, sleeper, breakaway.

 

Knife Safety

Focus Area: Character Development

Setting: den or home

Objective: Learn how to safely handle and use various types of knives for daily use. Scouts and their families will gain confidence in the Scout’s ability to properly handle and to use these tools safely and effectively both at home and on a camping experience.

Resources

Adventure

Rank

Requirements*

Whittling

Whittling

 Bear

Bear

Completing the Whittling Adventure grants the Scout the privilege of carrying and using a pocketknife at Scout events.
1. Read, understand, and promise to abide by the “Cub Scout Knife Safety Rules.”
2. Demonstrate the knife safety circle.
3. Demonstrate that you know how to care for and use your pocketknife safely.
4. Make two carvings with a pocketknife.

Chef’s Knife

Chefs Knife

Webelos

Webelos

1. Read, understand, and promise to follow the “Cub Scout Knife Safety Rules.”
2. Demonstrate the knife safety circle.
3. Demonstrate that you know how to care for and use a kitchen knife safely.
4. Choose the correct cooking knife and demonstrate how to properly slice, dice, and mince.

Knife Safety

Knife Safety

 

Arrow of Light

1. Read, understand, and promise to abide by the “Cub Scout Knife Safety Rules.”
2. Demonstrate the knife safety circle.
3. Demonstrate that you know how to care for and use a knife safely.
4. Demonstrate the proper use of a pocketknife to make a useful object on a campout.
5. Choose the correct cooking knife and demonstrate to properly slice, dice, and mince.

Paddle Sports

Focus Area: Outdoors

Setting: den, pack, home, or camp

Objective: Demonstrate simple boating skills and safety. Encourage personal fitness through boating.

Resources

Adventure

Rank

 Requirements*

Floats and Boats

Floats and Boats

Tiger
Tiger

1. Identify five different types of boats.
2. Identify five things that float and five things that do not float.
3. Build or create a model boat and float it on the water. This can be made from recycled materials or other items.

Spirit of the Water

Spirit of the Water

Wolf

Bear

1. Discover where the water in your home comes from.
2. Discuss how water can become polluted.
3. Share some ways you can conserve water in your home.
4. Discover how water in your community is treated to become safe to drink.

Bears Afloat

Bears Afloat

Bear

Bear

1. Before attempting requirements 6 and 7 for this Adventure, you must pass the BSA Swimmer Test.
2. Pick a paddle craft you’ll use to complete all requirements: canoe, kayak, or stand-up paddleboard.
3. With your den or an adult, discuss the role of qualified adult supervision at a paddle craft activity.
4. Explain the safety rules to follow when safely using a paddle craft.
5. Discover how to tell if a life jacket is the correct size and approved for your paddle craft activity. Demonstrate how to wear it.
6. Explore how your paddle craft responds as you move your paddle through the water from different places.
7. Have 30 minutes, or more, of canoe, kayak, or stand-up paddleboard paddle time.

Paddle Onward

Paddle Onward

Webelos

Webelos

1. Before attempting requirements 5, 6, 7, 8, and 9 for this Adventure, you must pass the BSA Swimmer Test.
2. Pick a paddle craft for which to complete all requirements: canoe, kayak, or stand-up paddle board.
3. Review Safety Afloat.
4. Demonstrate how to choose and properly wear a life jacket that is the correct size.
5. Jump feet first into water over your head while wearing a life jacket. Then swim 25 feet wearing the life jacket.
6. Demonstrate how to enter and exit a canoe, kayak, or stand-up paddle board safely.
7. Discuss what to do if your canoe or kayak tips over or you fall off your stand-up paddle board.
8. Learn how to pick a paddle that is the right size for you. Explore how the paddle craft responds to moving the paddle.
9. Have 30 minutes, or more, of canoe, kayak, or stand-up paddle board paddle time.

Paddle Craft

Paddle Craft

Arrow of Light

1. Before attempting requirements 5, 6, 7, 8, and 9 for this Adventure, you must pass the BSA swimmer test.
2. Pick a paddle craft you’ll use to complete all requirements: canoe, kayak, or stand-up paddleboard.
3. Review Safety Afloat.
4. Demonstrate how to identify and properly wear a life jacket that is the correct size
5. Jump feet first into water over your head while wearing a life jacket. Then swim 25 feet wearing the life jacket.
6. Discuss how to enter and exit a canoe, kayak, or stand-up paddleboard safely.
7. Discuss what to do if your canoe or kayak tips over or you fall off your stand-up paddleboard.
8. Learn two paddle strokes: power stroke and sweep.
9. Have 30 minutes or more of canoe, kayak, or stand-up paddleboard paddle time.

Pinewood Derby / Raingutter Regatta

Focus Area: Fun and Games

Setting: pack

Objective: Participation in a Pinewood Derby and/or Raingutter Regatta.

 

Adventure

Rank

Requirements*

Race Time

Lions Race Time

Lion

Lion

 

 

1. With your Lion adult partner, assemble and decorate either a Pinewood Derby® car or a Raingutter Regatta™ boat.
2. Learn the rules of the race for the vehicle chosen in requirement 1.
3. Before the race, discuss with your Lion adult partner how you will demonstrate good sportsmanship during the race.
4. With your Lion adult partner, participate in a Pinewood Derby or a Raingutter Regatta.

Race Time

Race Time

 Tiger

Tiger

 

1. With your Tiger adult partner, assemble and decorate either a Pinewood Derby® car or a Raingutter Regatta™ boat.
2. Learn the rules of the race for the vehicle chosen in requirement 1.
3. Before the race, discuss with your Tiger adult partner how you will demonstrate good sportsmanship during the race.
4. With your Tiger adult partner, participate in a Pinewood Derby or a Raingutter Regatta.

Race Time

Race Time

Wolf

Bear

1. With an adult, build either a Pinewood Derby® car or a Raingutter Regatta™ boat.
2. Learn the rules of the race for the vehicle chosen in requirement 1.
3. Identify how you could increase the speed of your chosen vehicle.
4. Before the race, discuss with your den how you will demonstrate good sportsmanship during the race.
5. Participate in a Pinewood Derby or a Raingutter Regatta.

Race Time

Race Time

 Bear

Bear

1. With an adult, build either a Pinewood Derby® car or a Raingutter Regatta™ boat.
2. Learn the rules of the race for the vehicle chosen in requirement 1.
3. Identify how you could increase the speed of your chosen vehicle.
4. Before the race, discuss with your den how you will demonstrate good sportsmanship during the race.
5. Participate in a Pinewood Derby or a Raingutter Regatta.

Race Time

Race Time

Webelos

Webelos

1. With adult supervision, build either a Pinewood Derby® car or a Raingutter Regatta™ boat.
2. Learn the rules of the race for the vehicle chosen in requirement 1.
3. Explore the properties of friction and how it impacts your chosen vehicle.
4. Before the race, discuss with your den how you will demonstrate good sportsmanship during the race.
5. Participate in a Pinewood Derby or a Raingutter Regatta.

Race Time

Race Time

Arrow of Light

1. With adult supervision, build either a Pinewood Derby® car or a Raingutter Regatta™ boat.
2. Learn the rules of the race for the vehicle chosen in requirement 1.
3. Mentor a younger den to prepare for the race.
4. Before the race, discuss with your den how you will demonstrate good sportsmanship during the race.
5. Participate in a Pinewood Derby or a Raingutter Regatta.

 

Range and Target Sports

Focus Area: Outdoors
Setting: Cub Scout archery, BB guns and slingshots can only be conducted at district or council events!   
Range Master Training is a requirement to run Cub Scout shooting events.
Archery Objective: Learn the equipment, and responsible use of a bow and arrow while under the guidance of a trained range master and range staff.
BB Gun Objective: Learn the equipment, and responsible use of a BB gun while under the guidance of a trained range master and range staff.
Slingshot Objective: Learn the equipment, and responsible use of a slingshot while under the guidance of a trained range master and range staff.

 

Archery, BB gun shooting, and slingshot shooting are restricted to day camps, Cub Scout/Webelos Scout long-term camps, council-managed short-term camps, or council activities where there are properly trained supervisors and where all standards for BSA shooting sports are enforced. All shooting ranges in the Cub Scout program must be supervised by a qualified range master who is at least 18 years of age and meets the minimum requirements.

Supplemental Resources

Adventure

Rank

 Requirements*

Archery Lion

Lions Archery

 

 

 Lion
Lion

 

1. With your Lion adult partner, identify and wear the appropriate safety gear.
2. With your Lion adult partner, recite the archery range safety rules and whistle commands.
3. With your Lion adult partner, demonstrate proper range commands.
4. With your Lion adult partner, identify the main parts of your shooting equipment and how to properly use them.
5. With your Lion adult partner, demonstrate proper stance and shooting techniques.
6. Shoot 2 arrows at your target. Repeat and do your best to improve your score. Shoot at least 4 arrows.
7. Demonstrate how to safely retrieve your target arrows.

Slingshot Lion

Slingshot

 

 

 Lion
Lion

 

1. With your Lion adult partner, identify and wear the appropriate safety gear.
2. With your Lion adult partner, recite the safety rules for using a slingshot.
3. With your Lion adult partner, demonstrate proper range commands.
4. With your Lion adult partner, explore the parts of a slingshot and their usage.
5. With your Lion adult partner, discover the types of ammunition that may be used and types that may not be used.
6. Shoot 5 shots at a target. Repeat and do your best to improve your score. Shoot at least 10 shots.
7. Demonstrate how to put away and properly store your slingshot and shooting equipment after use.

Archery Tiger

Tiger Archery

 

 

 Tiger
Tiger

 

1. With your Tiger adult partner, identify and wear the appropriate safety gear.
2. With your Tiger adult partner, recite the archery range safety rules and whistle commands.
3. With your Tiger adult partner, demonstrate proper range commands.
4. With your Tiger adult partner, identify the main parts of your shooting equipment and how to properly use them.
5. With your Tiger adult partner, demonstrate proper stance and shooting techniques.
6. Shoot 3 arrows at your target. Repeat and do your best to improve your score. Shoot at least 6 arrows.
7. Demonstrate how to safely retrieve your arrows.
8.  

BB Gun Tiger

BB

 

 

 Tiger
Tiger

 

1. With your Tiger adult partner, identify and wear the appropriate safety gear.
2. With your Tiger adult partner, recite the 4 safety reminders.With your Tiger adult partner, recite the 4 safety reminders.
3. With your Tiger adult partner, demonstrate proper range commands.
4. With your Tiger adult partner, show how to use the safety mechanism.
5. With your Tiger adult partner, demonstrate how to properly load, fire, and secure your BB gun.
6. With your Tiger adult partner, demonstrate one of the positions for shooting a BB gun.
7. Fire 5 BBs at the target . With the help of your Tiger adult partner, score your target. Repeat and do your best to improve your score. Fire at least 10 BBs.
8. Demonstrate how to put away and properly store your BB gun and shooting equipment after use.

Slingshot Tiger

Slingshot

 

 

 Tiger
Tiger

 

1. With your Tiger adult partner, identify and wear the appropriate safety gear.
2. With your Tiger adult partner, recite the safety rules for using a slingshot.
3. With your Tiger adult partner, demonstrate proper range commands.
4. With your Tiger adult partner, explore the parts of a slingshot and their usage.
5. With your Tiger adult partner, discover the types of ammunition that may be used and types that may not be used.
6. Shoot 5 shots at a target. Repeat and do your best to improve your score. Shoot at least 10 shots.
7. Demonstrate how to put away and properly store your slingshot and shooting equipment after use.

Archery Wolf

Archery

 

 Wolf

Bear

1. Identify and wear the appropriate safety gear.
2. Demonstrate the archery range safety rules and whistle commands.
3. Demonstrate proper range commands.
4. Identify the main parts of your shooting equipment and how to properly use them.
5. Demonstrate proper stance and shooting techniques.
6. Shoot 5 arrows at your target. Repeat and do your best to improve your score. Shoot at least 10 arrows.
7. Demonstrate how to safely retrieve your arrows.

BB Gun Wolf

BB

 

 Wolf

Bear

1. Identify and wear the appropriate safety gear.
2. Recite the four safety reminders.
3. Demonstrate proper range commands.
4. Show how to use the safety mechanism.
5. Demonstrate how to properly load, fire, and secure your BB gun.
6. Demonstrate one of the positions for shooting a BB gun.
7. Fire 5 BBs at the target and score your target. Repeat twice and do your best to improve your score. Fire at least 15 BBs.
8. Demonstrate how to put away and properly store your BB gun and shooting equipment after use.

Slingshot Wolf

Slingshot

 

 Wolf

Bear

1. Identify and wear the appropriate safety gear.
2. Recite the safety rules for using a slingshot.
3. Demonstrate proper range commands.
4. Explore the parts of a slingshot and their usage.
5. Discover the types of ammunition that may be used and types that may not be used.
6. Shoot 5 shots at a target. Repeat and do your best to improve your score. Shoot at least 10 shots.
7. Demonstrate how to put away and properly store your slingshot and shooting equipment after use.

Archery Bear

Archery

 

 Bear

Bear

1. Identify and wear the appropriate safety gear.
2. Demonstrate the archery range safety rules and whistle commands.
3. Demonstrate proper range commands.
4. Identify the main parts of your shooting equipment and how to properly use them.
5. Demonstrate proper stance and shooting techniques.
6. Shoot 5 arrows at a target. Repeat twice and do your best to improve your score each time. Shoot at least 15 arrows.
7. Demonstrate how to safely retrieve your arrows.

BB Guns Bear

BB

 

 Bear

Bear

1. Identify and wear the appropriate safety gear.
2. Recite the four safety reminders.
3. Demonstrate proper range commands.
4. Show how to use the safety mechanism.
5. Demonstrate how to properly load, fire, and secure your BB gun.
6. Demonstrate one of the positions for shooting a BB gun.
7. Fire 5 BBs at the target and score your target. Repeat twice and do your best to improve your score. Fire at least 15 BBs.
8. Demonstrate how to put away and properly store your BB gun and shooting equipment after use.

Slingshot Bear

Slingshot

 

 Bear

Bear

1. Identify and wear the appropriate safety gear.
2. Recite the safety rules for using a slingshot.
3. Demonstrate proper range commands.
4. Explore the parts of a slingshot and their usage
5. Discover the types of ammunition that may be used and types that may not be used.
6. Discover the types of targets that may be used and types that may not be used.
7. Shoot 5 shots at a target. Repeat twice and do your best to improve your score each time. Shoot at least 15 shots.
8. Demonstrate how to put away and properly store your slingshot and shooting equipment after use.

Archery Webelos

Archery

 Webelos

Webelos

1. Identify and wear the appropriate safety gear.
2. Demonstrate the archery range safety rules and whistle commands.
3. Demonstrate proper range commands and explain them to an adult or another Scout.
4. Identify to main parts of your shooting equipment and how to properly use them.
5. Demonstrate proper stance and shooting techniques.
6. Following the directions of the range master, shoot at your target.
7. Demonstrate how to safely retrieve your arrows.

BB Gun Webelos

BB

 Webelos

Webelos

1. Identify and wear the appropriate safety gear.
2. Recite the four safety reminders.
3. Demonstrate proper range commands and explain them to an adult or another Scout.
4. Show how to use the safety mechanism.
5. Demonstrate how to properly load, fire, and secure your BB gun.
6. Demonstrate the prone, bench, and sitting positions for shooting a BB gun.
7. Fire 5 BBs at the target and score your target. Repeat three times and do your best to improve your score. Fire at least 20 BBs.
8. Demonstrate how to put away and properly store your BB gun and shooting equipment after use.

Slingshot Webelos

Slingshot


 Webelos

Webelos

1. Identify and wear the appropriate safety gear.
2. Recite the safety rules for using a slingshot.
3. Demonstrate proper range commands and explain them to an adult or another Scout.
4. Explore the parts of a slingshot and their usage.
5. Discover the types of ammunition that may be used and types that may not be used.
6. Discover the types of targets that may be used and types that may not be used.
7. Shoot 5 shots at a target. Repeat twice and do your best to improve your score each time. Shoot at least 15 shots.
8. Demonstrate how to put away and properly store your slingshot and shooting equipment after use.

Archery Arrow of Light

Archery

 

 Arrow of Light

1. Identify and wear the appropriate safety gear.
2. Demonstrate the archery range safety rules and whistle commands.
3. Demonstrate proper range commands and explain them to an adult or another Scout.
4. Identify the main parts of your shooting equipment and how to properly use them.
5. Demonstrate proper stance and shooting techniques.
6. Shoot 5 arrows at a target. Repeat four times and do your best to improve your score each time. Shoot at least 25 arrows.
7. Demonstrate how to safely retrieve your arrows.

BB Gun Arrow of Light

BB

 

 Arrow of Light

1. Identify and wear the appropriate safety gear.
2. Recite the 4 safety reminders.
3. Demonstrate proper range commands and explain them to an adult or another Scout.
4. Show how to use the safety mechanism.
5. Demonstrate how to properly load, fire, and secure your BB gun.
6. Demonstrate the prone, bench, and sitting positions for shooting a BB gun.
7. Fire 5 BBs at the target and score your target. Repeat three times and do your best to improve your score. Fire at least 20 BBs.
8. Demonstrate how to put away and properly store your BB gun and shooting equipment after use.

Slingshot Arrow of Light

Slingshot

 

 Arrow of Light

1. Identify and wear the appropriate safety gear.
2. Recite the safety rules for using a slingshot.
3. Demonstrate proper range commands and explain them to an adult or another Scout.
4. Explore the parts of a slingshot and their usage.
5. Discover the types of ammunition that may be used and types that may not be used.
6. Discover the types of targets that may be used and types that may not be used.
7. Shoot 5 shots at a target. Repeat twice and do your best to improve your score each time. Shoot at least 15 shots.
8. Following the directions of the range master, shoot at least 5 shots at your target with your non-dominant hand.
9. Demonstrate how to put away and properly store your slingshot and shooting equipment after use.

 

STEM Engineering

Focus Area: STEM Engineering

Setting: den or home

Adventure

Rank

Requirements*

Gizmos and Gadgets

Gizmos and Gadgets

 

Lion

Lion

 

Objective: Understand how gadgets can help make tasks easier.
1. Explore properties of motion.
2. Explore properties of force.
3. Use household materials to create a useful object.

Designed by Tiger

Designed by Tiger

Tiger

Tiger

 

Objective: Introduction to the design, build, and improvement process.
1. Think about something that you would like to build. Draw a picture of what the final project should look like.
2. Using your drawing as a guide, build the project.
3. When completed, discuss with your Tiger adult partner what could be done to improve your project.
4. Make an improvement to your project.
5. Make a drawing of your final project.

Air of the Wolf

Air of the Wolf

Wolf

Bear

Objective: Introduction to the concepts of air lift.
1. Make a paper airplane and fly it five times. Record the flight distance and time.
2. Make a paper airplane of a different design and fly it five times. Record the flight distance and time.
3. Compare and contrast the two paper airplanes by distance and flight times.
4. Build a flying object that is not a paper airplane.

Baloo the Builder

Baloo the Builder

Bear

Bear

Objective: Introduce Scouts to intermediate woodworking skills and how to safely use basic woodworking tools.
1. Learn about some basic tools and the proper use of each tool. Learn about and understand the need for safety when you work with tools.
2. Practice using four of the tools you learned about in requirement 1.
3. Choose a project to build.
4. Determine the tools and materials needed to build your project in requirement 3.
5. Build your project.

Build It

Build It

 Webelos

Webelos

Objective: Introduction to intermediate woodworking skills and how to safely use basic woodworking tools.
1. Learn about some basic tools and the proper use of each tool. Learn about and understand the need for safety when you work with tools.
2. Demonstrate how to check for plumb, level, and square when building.
3. With the guidance of your Webelos den leader, parent, or legal guardian, select a carpentry project that requires it to be either plumb, level, and/or square. Create a list of materials and tools you will need to complete the project.
4. Build your carpentry project.

Modular Design

Modular Design

 

Webelos

Webelos

Objective: Investigate engineering using modular design.
1. Learn what modular design is and identify three things that use modular design in their construction.
2. Using modular-based building pieces, build a model without a set of instructions.
3. Using the model, you made in requirement 2, create a set of step-by-step instructions on how to build your model.
4. Have someone build your model using your instructions.
5. Using the same modular pieces used in requirement 2, build another model of something different.
6. With your parent or legal guardian’s permission, watch a video demonstrating how something was built using modular design.

Engineer

Engineer

Arrow of Light

Objective: Exposure to engineering and design principles.
1. Learn the focus, related sciences, and products of civil, electrical, and mechanical engineers.
2. Pick one of the engineering fields from requirement 1 to complete the following requirements.
3. Examine a set of blueprints or specifications used by your choice of engineer.
4. Identify a project that you would like to build.
5. Using the engineering process, build your project.

 

STEM: Math

Focus Area: STEM Math

Setting: den or home

 

Adventure

Rank

Requirements*

Build it Up,
Knock it Down

Build it Up

 

Lion

Lion

 

Objective: Building resiliency and leading by example.
1. With your Lion Adult Partner, build a structure.
2. With your den or family, build a structure.
3. Build something that is designed to be knocked down.

Count On Me

Count on Me

 

Lion

Lion

 

Objective: Comprehension of numbers and shapes.
1. Make a Lion using only squares, triangles, and circles.
2. Play a game with your Lion adult partner or den that is based on counting or numbers.
3. Organize a group of items based on shape, then based on color, and one other category. Count how many shapes are in each category. After organizing them build anything using only one category.

Stories in Shapes

Stories in Shapes

Tiger

Tiger

 

Objective: Introduction to shapes and balance in creative expression.
1. Explore art in your community.
2. Look closely at art or a picture of art with your den or Tiger adult partner. Decide what you like about the art, and share your ideas with your den, family, or Tiger adult partner.
3. Create a piece of art using shapes.
4. Learn how to spell your name in Braille and sign language.

Code of the Wolf

Code of the Wolf

Wolf

Bear

Objective: Introduction to measurements and patterns and what they can tell us about the world we live in.
1. Create a secret code. Send a message to a member of your den or family. Have that person send a message back to you using the same secret code.
2. Build and play a game that requires the use of codes or patterns.
3. Select a single shape. Observe the environment around you. Write down where you see that shape and how it is being used.
4. Using a package that contains a number of different colored items, discover the most common color.

Balancing Bears

Balancing Bears

Bear

Bear

Objective: Explore the concepts of patterns and symmetry in nature.
1. Make trail mix using trail mix math.
2. Identify an animal that has a pattern to its physical appearance. Investigate how the animal uses its pattern.
3. Find examples of bilateral symmetry in nature.
4. Find examples of radial symmetry in nature.

Math on the Trail

Balancing Bears

 Webelos

Webelos

Objective: Learn how math can be used in the outdoors.
1. Determine your walking pace by walking ¼ mile. Make a projection of how long it would take you to walk 2 miles.
2. Walk 2 miles and record the time it took you to complete them.
3. Make a projection of how long it would take you to hike a 20-mile trail over two days. List all the factors to consider for your projection.

Estimations

Estimations

Arrow of Light

Objective: Discover how math can be useful in everyday life.
1. Estimate food measurements.
2. Estimate the time of day.
3. Estimate the height of a distant object.
4. Estimate the distance between two points.

 

STEM Science

Setting: den or home

 

Adventure

Rank

Requirements*

Ready, Set, Grow

Ready, Set, Grow

 

Lion
Lion

 

Objective: Learn the source of food.
1. Discover where the food we eat comes from.
2. Plant a small garden outside or in a container.
3. Visit with an individual who can demonstrate different ways to garden (outside, greenhouse, container, etc.) and the basic skills needed to garden.

Sky Is the Limit

Sky is the Limit

 Tiger

Tiger

 

Objective: Explore the night sky, items in it, and where you can learn more about this subject.
1. Observe the night sky with your den or Tiger adult partner. Talk about the items you see or might see there.
2. Look at distant objects through a telescope, binoculars, or camera. Show how to focus the device you choose.
3. Observe in the sky or select from a book, chart, computer, or electronic device two constellations that are easy to see in the night sky. With your den or Tiger adult partner, find out the constellation name and how to identify them. Create a picture of one of the constellations.
4. Create a homemade model of a constellation.

Digging in the Past

Digging

Wolf

Bear

Objective: Introduction to dinosaurs as part of our natural history.
1. Play a dinosaur game that shows what you know about them.
2. Create an imaginary dinosaur. Share with your den or family its name, what it eats, its size, and where it lives.
3. Be a paleontologist and dig through a dinosaur dig.
4. Build a fossil layer.

Spirit of the Water

water

Wolf

Bear

Objective: Introduction to how and why we should take care of our water resources.
1. Discover where the water in your home comes from.
2. Discuss how water can become polluted.
3. Share some ways you can conserve water in your home.
4. Discover how water in your community is treated to become safe to drink.

Germs Alive!

Germs Alive

Wolf

Bear

Objective: Introduction to dinosaurs as part of our natural history.
1. Washing your hands with soap and water while singing the “Happy Birthday” song two times.
2. lay Germ Magnet with our den or your family. Wash your hands afterward.
3. Conduct the sneeze demonstration.
4. Conduct the mucus demonstration.
5. Grow a mold culture. Show what formed at a den or pack meeting.

Forensics

Forensics

Bear

Bear

Objective: Explore the science of forensics (tests used in detecting evidence).
1. Explore the term “forensics” and how it is used to help solve crimes.
2. Analyze your fingerprints.
3. Make a shoe imprint.
4. Do an analysis of four different substances: salt, sugar, baking soda and cornstarch.
5. Learn about chromatography and how it is used in solving crimes.
6. Find out how officers collect evidence.

Super Science

Super Science

Bear

Bear

Objective: Explore electricity and chemistry.
1. Conduct a static electricity investigation.
2. Conduct the sink-or-float investigation.
3. Conduct the color-morphing investigation.
4. Conduct the color-layering investigation.

Earth Rocks!

earth rocks

 Webelos

Webelos

Objective: Exposure to the science of geology.
1. Examine the three types of rocks: sedimentary, igneous, and metamorphic.
2. Find a rock, safely break it apart, and examine it.
3. Make a mineral test kit and test minerals according to the Mohs scale of mineral hardness. Using the rock cycle chart or one like it, discuss how hardness determines which materials can be used in homes, in landscapes, or for recreation.
4. Grow a crystal.

Into the Wild

Into the Wild

 Webelos

Webelos

Objective: Understand animal diversity and the importance of wildlife management within conservation areas.
1. Visit a place with a variety of wild animals. Select one of the animals and observe its behavior. Use your selected animal to complete the remaining requirements.
2. Create a model of your animal’s ecosystem.
3. Investigate how your animal coexists with other animals in the wild.
4. Describe how humans interact with your chosen animal’s ecosystem.
5. Discover how wildlife management benefits your animal.

Art Explosion

Art Explosion

 Webelos

Webelos

Objective: Become familiar with art and the different ways you can use art to express yourself. Visual arts: painting, drawing, photography.
1. Create a piece of art by exploring drawing techniques using pencils.
2. Using a digital image, explore the effect of filters by changing an image using different editing or in-camera techniques.
3. Create a piece of art using paint as your medium.
4. Create a piece of art combining at least 2 media.

Into the Woods

Into the Woods

Arrow of Light

Objective: Understand the concept and importance of tree conservation.
1. Visit an area with trees and plants and conduct a tree inventory. Select one tree and complete the remaining requirements based on that tree.
2. Determine if your tree is deciduous or evergreen.
3. Identify a tree and determine if the tree is native or was introduced to your area.
4. Find out how your tree deals with wildfire.
5. Learn how wildlife uses your tree.

 

STEM Technology

Focus Area: STEM Technology

Setting: den, pack, or home

Objective: Develop a basic understanding of how we use technology in our everyday life.

 

Adventure

Rank

Requirements*

Everyday Tech

Tech All Around

 

Lion

Lion

 

1. Discover technology around your home, meeting place, or neighborhood.
2. Discover ways that digital technology can make life easier.
3. Identify an item of digital technology you use at home. Demonstrate to your adult partner how you use it safely.

Technology All Around

Tech All Around

Tiger

Tiger

 

1. Discover technology around your home, meeting place, or neighborhood.
2. Discover ways that digital technology can make life easier.
3. Identify an item of digital technology you use at home. Demonstrate to your Tiger adult partner how you use it safely.
4. ith your parent or legal guardian, set up a policy for digital devices.

Computing Wolves

Computing Wolves

Wolf

Bear

Objective: Introduction to computer hardware and software.
1. Discover the basic components of a computer.
2. Determine how to properly dispose of computer components.
3. Using a digital device application of your choice, create a story that you can share with others.
4. With your parent or legal guardian, set up a policy for safely using digital devices.

Chef Tech

Bears Chef Tech

Bear

Bear

Objective: Explore how technology is used in the kitchen.
1. Pick a kitchen appliance that uses technology to complete the following requirements.
2. With an adult, review the safety guidelines in the owner's manual.
3. With adult supervision, download a cooking app or search online to find a recipe that uses the appliance selected in requirement 1.
4. With adult supervision, follow the selected recipe and make the recipe.
5. Think of a way technology can improve the appliance used to make your recipe.

Tech on the Trail

Tech on the Trails

 Webelos

Webelos

Objective: Learn how to use technology to plan and go on a trek.
1. Discuss how technology can help keep you safe in the outdoors.
2. Explore Global Positioning Satellite devices and how to use them.
3. With an adult, choose an online mapping program tool and plan a 2-mile trek.
4. Take your 2-mile trek.

High Tech Outdoors

High Tech Outdoors

Arrow of Light

Objective: Learn how to use technology while in the outdoors.
1. With an adult, use a weather app or website to see the forecast for an outdoor activity and discuss any preparation needed to accommodate the weather.
2. With an adult, find a knot-tying app. Select one knot to learn, and tie it using the app.
3. Discuss how technology has improved camping gear.
4. Think of a way technology can improve camping gear used on one of your outdoor activity.

 

Summer

Focus Area: Fun and Games

Setting: den, pack, district event, council event

Objective: Keep youth involved in the program all year long.

Summertime activities can include den, pack and district activities, day camp and/or resident camp

 

Adventure

Rank

Requirements*

Summertime Fun


Summertime Fun

 

 

 Tiger
Tiger

 

1. Anytime during May through August participate in a total of three Cub Scout activities.

Summertime Fun

Summertime Fun

 

 Wolf

Bear

1. Anytime during May through August participate in a total of three Cub Scout activities.

Summertime Fun

Summertime Fun

 

 Bear

Bear

1. Anytime during May through August participate in a total of three Cub Scout activities.

Summertime Fun

Summertime Fun

 Webelos

Webelos

1. Anytime during May through August participate in a total of three Cub Scout activities.

Summertime Fun

Summertime Fun

Arrow of Light

1. Anytime during May through August participate in a total of three Cub Scout activities.

 

Swimming

Focus Area: Personal Fitness

Setting: den, pack, or home

Objective: Develop basic swimming skills and safety awareness in a swimming area.

Resources
  • Safe Swim Defense is the BSA’s required training for all swimming activities. Adult leaders supervising a swimming activity must have completed the training within the previous two years. It can be found at my.scouting.org. Safe Swim Defense standards apply at backyard, hotel, apartment and public pools; at established waterfront swim areas such as beaches at state parks and U.S. Army Corps of Engineers lakes; and at all temporary swimming areas such as a lake, river or ocean. Safe Swim Defense applies to non-swimming activities whenever participants enter water over knee deep or when submersion is likely; for example, when fording a stream, seining for bait or constructing a bridge as a pioneering project.
  • Guide to Safe Scouting - Safe Swim Defense
  • Safe Swim Defense Training

Adventure

Rank

Requirements*

Time to Swim

Time to Swim

 

Lion

Lion

 

This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. Learn about the swimming safety rules that you need to follow.
2. Demonstrate how to enter the swimming area properly.
3. With your Lion adult partner as your buddy, be active in water depths matching your ability for 20 minutes.
4. Place your face in the water and blow bubbles.
5. Demonstrate how to exit the swimming area properly.

Tigers In the Water

Tigers in the Water

Tiger

Tiger

 

This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. Learn about the swimming safety rules that you need to follow.
2. Demonstrate how to enter the swimming area properly.
3. With your Tiger adult partner as your buddy, be active in water depths matching your ability for 20 minutes.
4. Place your face in the water and blow bubbles.
5. Demonstrate the flutter kick.
6. Demonstrate how to exit the swimming area properly.

Paws for Water

Paws for Water

Wolf

Bear

This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. Learn about the swimming safety rules that you need to follow.
2. Demonstrate how to enter the swimming area properly.
3. Using the buddy system and staying within your ability group, go swimming with your den, pack, or family for 30 minutes.
4. Attempt at least one swimming stroke: front crawl, restful backstroke, or breaststroke.
5. Jump feet first into water that is chest high or deeper.
6. Demonstrate how to exit the swimming area properly.

Salmon Run

Salmon Run

 

Bear

Bear

This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. With your den or an adult, identify the attributes of qualified adult supervision at a swimming activity.
2. Learn the three swimming ability groups for the Boy Scouts of America and water depths appropriate for each.
3. Go swimming with your den, pack, or family for 30 minutes using the buddy system.
4. Demonstrate the use the buddy system, buddy checks, and ability groups with your den or an adult.
5. Attempt the BSA swim beginner test.
6. Demonstrate both a reach rescue and a throw rescue.

Aquanaut

Aquanaut

 Webelos

Webelos

This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. State the safety precautions you need to take before doing any swimming activity.
2. Explain the meaning of "order of rescue" and demonstrate the reach and throw rescue techniques from land.
3. Learn how to prevent and treat hypothermia.
4. Attempt to tread water.
5. Attempt the BSA swimmer test.
6. Have 30 minutes, or more, of free swim time where you practice the Buddy System and stay within your ability group. The qualified adult supervision should conduct at least three buddy checks per half hour swimming.

Swimming

Swimming

Arrow of Light

1. Review Safe Swim Defense.
2. Explain the meaning of "order of rescue" and demonstrate the reach and throw rescue techniques from land.
3. Attempt the BSA swimmer test.
4. Have 30 minutes or more of free swim time during which you practice the buddy system and stay within your ability group. The qualified adult supervision should conduct at least three buddy checks per half hour of swimming.

Swimming

Focus Area: Personal Fitness

Setting: den, pack, or home

Objective: Develop basic swimming skills and safety awareness in a swimming area.

Resources
  • Safe Swim Defense is the BSA’s required training for all swimming activities. Adult leaders supervising a swimming activity must have completed the training within the previous two years. It can be found at my.scouting.org. Safe Swim Defense standards apply at backyard, hotel, apartment and public pools; at established waterfront swim areas such as beaches at state parks and U.S. Army Corps of Engineers lakes; and at all temporary swimming areas such as a lake, river or ocean. Safe Swim Defense applies to non-swimming activities whenever participants enter water over knee deep or when submersion is likely; for example, when fording a stream, seining for bait or constructing a bridge as a pioneering project.
  • Guide to Safe Scouting - Aquatics

Adventure

Rank

Requirements*

Time to Swim
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. Learn about the swimming safety rules that you need to follow.
2. Demonstrate how to enter the swimming area properly.
3. With your Lion adult partner as your buddy, be active in water depths matching your ability for 20 minutes.
4. Place your face in the water and blow bubbles.
5. Demonstrate how to exit the swimming area properly.
Tigers In the Water
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. Learn about the swimming safety rules that you need to follow.
2. Demonstrate how to enter the swimming area properly.
3. With your Tiger adult partner as your buddy, be active in water depths matching your ability for 20 minutes.
4. Place your face in the water and blow bubbles.
5. Demonstrate the flutter kick.
6. Demonstrate how to exit the swimming area properly.
Paws for Water
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. Learn about the swimming safety rules that you need to follow.
2. Demonstrate how to enter the swimming area properly.
3. Using the buddy system and staying within your ability group, go swimming with your den, pack, or family for 30 minutes.
4. Attempt at least one swimming stroke: front crawl, restful backstroke, or breaststroke.
5. Jump feet first into water that is chest high or deeper.
6. Demonstrate how to exit the swimming area properly.
Salmon Run
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. With your den or an adult, identify the attributes of qualified adult supervision at a swimming activity.
2. Learn the three swimming ability groups for the Boy Scouts of America and water depths appropriate for each.
3. Go swimming with your den, pack, or family for 30 minutes using the buddy system.
4. Demonstrate the use the buddy system, buddy checks, and ability groups with your den or an adult.
5. Attempt the BSA swim beginner test.
6. Demonstrate both a reach rescue and a throw rescue.
Aquanaut
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons.
1. State the safety precautions you need to take before doing any swimming activity.
2. Explain the meaning of "order of rescue" and demonstrate the reach and throw rescue techniques from land.
3. Learn how to prevent and treat hypothermia.
4. Attempt to tread water.
5. Attempt the BSA swimmer test.
6. Have 30 minutes, or more, of free swim time where you practice the Buddy System and stay within your ability group. The qualified adult supervision should conduct at least three buddy checks per half hour swimming.
Swimming
1. Review Safe Swim Defense.
2. Explain the meaning of "order of rescue" and demonstrate the reach and throw rescue techniques from land.
3. Attempt the BSA swimmer test.
4. Have 30 minutes or more of free swim time during which you practice the buddy system and stay within your ability group. The qualified adult supervision should conduct at least three buddy checks per half hour of swimming.